Dungeon Crawl Stone Soup version 0.34-a0-716-gb9b9cd8368 (webtiles) character file. Game seed: 7144107161765975713 2 grumposus the Sneak (level 1, 0/13 HPs) Began as a Deep Elf Delver on Aug 28, 2025. Was an Initiate of Beogh. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:48 (189 turns). grumposus the Sneak (Deep Elf Delver) Turns: 189, Time: 00:00:49 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 14 God: Beogh [......] Gold: 53 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (0 -> -3) A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Skills: + Level 2.6 Fighting - Level 2.0 Short Blades - Level 2.4 Dodging - Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Talismans c - the maw talisman of Jiegeus {rC++ Int+3} (You found it on level 3 of the Dungeon) [maw talisman] rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Wands d - a wand of digging (3) Scrolls g - a scroll of fog r - a scroll of revelation f - a scroll of fear c - a scroll of vulnerability {unknown} Potions h - a potion of haste {@q3} d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 23812 Temple: D:4-7 Altars: # .# #.## ###S..# ##.@.# . # ###..### ....#.##...## #......>.### ......#### ..... #... ... .. You could see an adder. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits the orc wizard but does no damage. The orc wizard is caught in a web! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The orc wizard tears the web. The ribbon worm closely misses the orc wizard. The orc wizard closely misses the ribbon worm. The ribbon worm barely misses the orc wizard. The ribbon worm expels a string of sticky webbing. The stream of webbing hits the orc priest but does no damage. The orc priest is caught in a web! You see here 5 gold pieces. The orc priest struggles to get unstuck from the web. Something completely misses the ribbon worm. The orc priest struggles to get unstuck from the web. Something hits the ribbon worm. The orc priest tears the web. Something hits the ribbon worm. The ribbon worm barely misses the orc priest. The orc priest hits the ribbon worm with a +0 flail! Something hits the ribbon worm. The ribbon worm dies! c - a scroll labelled MEIFUXTAAW You now have 16 gold pieces (gained 5). Found a stone staircase leading up. No target in view! Found a stone staircase leading down. Found a stone staircase leading up. You now have 26 gold pieces (gained 10). f - a fuming sapphire potion There is a stone staircase leading up here. Items here: )))) [[. You now have 43 gold pieces (gained 17). There is a stone staircase leading up here. Items here: )))) [[. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading down here. c - the maw talisman of Jiegeus {rC++ Int+3} A kobold comes into view. It is wielding a +0 dagger. The helpless kobold fails to defend itself. You impale the kobold!! You kill the kobold! Beogh accepts your kill. Things that are here: a +0 dagger; 5 stones Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. You hear the slow rusting of a very distant drain. You now have 53 gold pieces (gained 10). A ribbon worm comes into view. The helpless ribbon worm fails to defend itself. You impale the ribbon worm!! You kill the ribbon worm! Beogh accepts your kill. You see here a ribbon worm corpse. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. You hit the adder. The adder bites you. 😕 HP[-1] You take 1 damage, and now have 12/13 hp. You hit the adder. The adder bites you but does no damage. You hit the adder but do no damage. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-2] You take 2 damage, and now have 10/13 hp. You hit the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 5/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 2/13 hp. MASSIVE DAMAGE!! (PAUSE) You miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. 😱 HP[-1] You take 1 damage, and now have 1/13 hp. You hit the adder but do no damage. You die... Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 12 Invoke: Convert to Beogh || 1 Stab: Sleeping || 2 Armour: Leather armour || 12 Dodge: Dodged || 2 Levels and vault maps discovered: D:2: layout_rooms, minmay_misc_feat_diagonals D:3: layout_loops_ring, portal_sewer_entry_d, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_broadway_a, co_window_corner_ca, co_window_of_opportunity_b, co_window_broadway_c, co_window_unsneaky_path_a, co_window_unsneaky_path_c, co_window_sun, glass_columns_b, glass_columns_c, uniq_grinder D:4: layout_rooms, minmay_temple_entry_glass, columned_hall_lemuel, hangedman_abyss_or_decor_passed, hangedman_decor_clover_reticule, sigmund_army D:5: minmay_general_purpose_star, layout_basic, nicolae_figureground_sparkle Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | grumposus the Deep Elf Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:5 | magus.rc [v1.11.6] 9 | D:4 | Noticed an orc wizard 9 | D:4 | Noticed an orc priest 9 | D:4 | Noticed an orc priest 13 | D:4 | Became a worshipper of Beogh the Shepherd 84 | D:3 | Identified the maw talisman of Jiegeus {rC++ Int+3} 187 | D:2 | HP: 2/13 [adder (3)] 189 | D:2 | Succumbed to an adder's poison Vanquished Creatures A ribbon worm (D:3) A kobold (D:3) 2 creatures vanquished. Vanquished Creatures (others) A ribbon worm (D:4) 1 creature vanquished. Grand Total: 3 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 12 Melee: Short sword || 12 Invoke: Convert to Beogh || 1 Stab: Sleeping || 2 Armour: Leather armour || 12 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 78 | 4 | 46.8 | Dungeon | 187 | 187 | 0 | 0 | 78 | 4 | 46.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 92 daAuts D:4: 72 daAuts D:2: 13 daAuts D:5: 9 daAuts