grumposus Level 1 of the Dungeon [Shop] Koogub's Distillery a potion of curing (unknown) (42 gold) a potion of mutation (unknown) (112 gold) a potion of berserk rage (unknown) (70 gold) a potion of enlightenment (unknown) (70 gold) a potion of brilliance (unknown) (56 gold) a potion of heal wounds (unknown) (112 gold) a potion of heal wounds (unknown) (112 gold) a potion of mutation (unknown) (112 gold) [Shop] Axeid's Antique Weapon Shop a +0 flail (77 gold) a +0 flail (77 gold) a +0 trident (77 gold) a +0 mace (66 gold) a +0 hand axe (66 gold) a +0 whip (55 gold) a +0 club (11 gold) a +0 shortbow (66 gold) [Shop] Sufez's Antique Weapon Emporium the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (878 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (60 gold) a +6 dagger of speed (760 gold) the +9 trident of Nivvof {heavy, rElec rC+ Int+2} (1530 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword (60 gold) a +0 short sword (60 gold) a +0 falchion (60 gold) the +8 spear of Terror {freeze, *Corrode rN+ Dex+7} (1314 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 whip (50 gold) [Shop] Laxicat's Antique Weapon Shoppe a +0 long sword (80 gold) a +0 mace (69 gold) a +0 trident (80 gold) a +0 whip (57 gold) a +0 trident (80 gold) a +2 orcbow of flaming (441 gold) a +0 short sword (69 gold) a +1 scimitar of pain (506 gold) (7, 4, D:1) a +0 dagger 3 stones (28, -24, D:1) a ball python corpse (skeletalised by now) (29, -23, D:1) a rat corpse (skeletalised by now) (30, -22, D:1) a +0 dagger (35, -13, D:1) a +0 dagger (36, -14, D:1) a +0 mace (40, -10, D:1) a +0 whip of freezing a +0 short sword (41, -22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, -16, D:1) a +0 short sword (42, -10, D:1) a +0 mace (44, -13, D:1) 2 flux baubles (48, -9, D:1) a +0 leather armour (50, -22, D:1) a potion of haste Level 2 of the Dungeon (4, 15, D:2) a +0 dagger (13, -1, D:2) an adder corpse (30, 2, D:2) a +0 leather armour (34, 2, D:2) a +0 club (35, 1, D:2) a dart slug corpse (36, 2, D:2) a rat corpse (38, -2, D:2) a potion of berserk rage Level 3 of the Dungeon (4, -1, D:3) a +0 sling Level 4 of the Dungeon (1, -2, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (1, -7, D:5) a +0 leather armour (23, -3, D:5) a scroll of teleportation (31, -8, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) a ring of protection from fire (1, -4, D:6) a parchment of Momentum Strike (4, -12, D:6) 12 gold pieces (5, -11, D:6) a quill talisman