Dungeon Crawl Stone Soup version 0.34-a0-1094-gf7b759ce7b (webtiles) character file. Game seed: 3728279365735020890 180 grumposus the Conjurer (level 5, 0/28 HPs) Began as a Tengu Fire Elementalist on Nov 6, 2025. Slain by a rock fish (7 damage) ... in a sewer. The game lasted 00:06:11 (2177 turns). grumposus the Conjurer (Tengu Fire Elementalist) Turns: 2177, Time: 00:06:12 Health: 0/28 AC: 3 Str: 9 XL: 5 Next: 60% Magic: 8/11 EV: 11 Int: 17 God: Gold: 99 SH: 0 Dex: 14 Spells: 4/10 levels left rFire . . . (100%) i - +2 dagger (venom) rCold . . . (100%) h - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will +.... d - ring of willpower Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.12/turn %: acrobat @: on stardust cooldown, very slow A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 99 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations + Level 4.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 72% 2x1d7 2% 1 X - Scorch Fire 34% 2d6 4% 2 Y - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Inner Flame Hex/Fire 10% N/A 21% 3 Flame Wave Conj/Fire 18% 2d7 26% 4 Tukima's Dance Hex 2% N/A 45% 3 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Inventory: Hand Weapons e - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) i - a +2 dagger of venom (weapon) (You took it off a goblin on level 3 of the Dungeon) Missiles c - 12 poisoned darts f - 5 javelins g - 4 boomerangs Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) h - an orb of stardust (worn) (You found it on level 1 of the Dungeon) Jewellery d - a ring of willpower (worn) (You found it on level 1 of the Dungeon) j - a +6 ring of intelligence (You took it off a hobgoblin on level 3 of the Dungeon) Wands c - a wand of warping (8) (You took it off Robin on level 3 of the Dungeon) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic w - a potion of heal wounds {@q2} f - a potion of brilliance {unknown} j - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15855 Sewer (1/1) Zot: 5949 Altars: ≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈#≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈~~~~≈≈≈≈≈≈≈≈≈≈≈# #.~~≈≈≈≈≈≈≈≈≈## #.#.~≈≈≈≈≈≈≈≈≈## # #.§~@≈≈≈≈≈≈≈≈# ##§F#~≈≈≈≈≈≈### ####..≈≈≈≈≈≈≈# ###.≈≈≈≈≈≈# ##†≈≈≈≈≈## ##~≈≈≈≈≈## ##.~≈≈≈≈≈≈≈# #.~≈≈≈≈≈≈≈≈# #∩≈≈≈≈≈≈≈≈≈# You could see a rock fish. Message History The foxfire burns the ball python. The foxfire burns the ball python! You kill the ball python! Your orb has finished recharging its magic. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. 😎 MP[+1] Your mp is fully restored (11). A frilled lizard comes into view. You conjure some foxfire! The frilled lizard hisses angrily. Your orb unleashes a flurry of shooting stars! The ball python closely misses you. x2 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. You hit the ball python. The ball python is poisoned. Your kick misses the ball python. Your peck misses the ball python. The foxfire burns the ball python. You kill the ball python! You hear a splash. Why would you want to do that? Unknown command. Your foxfire dissipates. The shooting star hits the frilled lizard! You kill the frilled lizard! You see here a ball python corpse. You enter the shallow water. Moving in this stuff is going to be slow. 😎 MP[+1] Your mp is fully restored (11). Your shooting star dissipates. x2 Your orb has finished recharging its magic. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A rock fish comes into view. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your orb unleashes a flurry of shooting stars! The rock fish bites you! 😮 HP[-7] MP[-1] You take 7 damage, and now have 21/28 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 10/11 mp. Your unstable footing causes you to fumble your attack. The foxfire burns the rock fish but does no damage. The foxfire burns the rock fish. The rock fish barely misses you. The shooting star hits the rock fish. The rock fish is knocked back. 😕 HP[+1] You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. The rock fish bites you! * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 14/28 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The rock fish misses you. 😨 MP[-1] You lost 1 mp, and now have 9/11 mp. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the rock fish but does no damage. x2 The rock fish barely misses you. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 8/11 mp. Why would you want to do that? The foxfire burns the rock fish. The rock fish attacks as it pursues you! The rock fish misses you. The rock fish splashes around in the water. The rock fish barely misses you. The rock fish splashes around in the water. x2 😮 MP[+1] Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The rock fish splashes around in the water. The rock fish bites you! * * * LOW HITPOINT WARNING * * * 😱 HP[-9] MP[-1] You take 9 damage, and now have 6/28 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 8/11 mp. The foxfire burns the rock fish. The rock fish is engulfed in a cloud of scalding steam. 😱 HP[+1] Your unstable footing causes you to fumble your attack. The rock fish bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.5 Fire Magic | 4 | 4.4 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 16 || 19 Melee: Unarmed | 2 | || 2 Short sword | 1 | 14 || 15 Peck | | 4 || 4 Kick | | 3 || 3 Dagger | | 2 || 2 Cast: Foxfire | 47 | 32 || 79 Scorch | 1 | || 1 Drink: Heal wounds | | 1 || 1 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 14 | 22 || 36 Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_basic, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_d, minmay_worlds_worst_comb, uniq_robin Sewer: sewer_co_pargi_island Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Tengu Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.6] 86 | D:1 | Reached skill level 2 in Conjurations 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 245 | D:1 | Reached skill level 3 in Conjurations 280 | D:1 | Learned a level 2 spell: Scorch 549 | D:1 | You add the spell Tukima's Dance to your library. 630 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 634 | D:1 | Learned a level 3 spell: Volatile Blastmotes 681 | D:1 | Reached skill level 4 in Conjurations 1117 | D:2 | You add the spell Summon Mana Viper to your library. 1453 | D:2 | You add the spell Summon Small Mammal to your library. 1507 | D:2 | Noticed Terence 1524 | D:2 | Killed Terence 1525 | D:2 | Reached skill level 4 in Fire Magic 1525 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/8 1847 | D:3 | Reached skill level 3 in Spellcasting 1847 | D:3 | Reached XP level 5. HP: 19/28 MP: 8/10 1983 | D:3 | Noticed Robin 1996 | D:3 | Killed Robin 2042 | D:3 | HP: 7/28 [poisoned by a hobgoblin] 2125 | D:3 | Found a glowing drain. 2134 | Sewer | Entered a sewer 2175 | Sewer | HP: 6/28 [rock fish (9)] 2177 | Sewer | Slain by a rock fish Vanquished Creatures 2 clockroaches (D:3) Terence (D:2) Robin (D:3) 2 adders 3 gnolls (D:3) 2 dart slugs (D:1) 6 endoplasms 6 hobgoblins 5 ball pythons 5 bats (D:1) 3 frilled lizards 9 goblins 5 kobolds 4 quokkas 2 rats (D:1) 56 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 105 | 153 | 59.3 | 38 | 18 | 32.1 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 16 | 36 | 69.2 | 3 | 1 | 25.0 D:3 | 49 | 114 | 69.9 | 9 | 14 | 60.9 Sewer | 0 | 3 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 4 | 4.5 Fire Magic | 4 | 4.4 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 16 || 19 Melee: Unarmed | 2 | || 2 Short sword | 1 | 14 || 15 Peck | | 4 || 4 Kick | | 3 || 3 Dagger | | 2 || 2 Cast: Foxfire | 47 | 32 || 79 Scorch | 1 | || 1 Drink: Heal wounds | | 1 || 1 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 14 | 22 || 36 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 64.5 Dungeon | 94.6 | 94.6 | N/A | N/A | 98.8 | 85.0 Sewer | 5.4 | 5.4 | N/A | N/A | 1.2 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2195 | 2100 | 95 | 0 | 1491 | 4 | 548.8 | Dungeon | 2145 | 2050 | 95 | 0 | 1477 | 3 | 715.0 | Sewer | 50 | 50 | 0 | 0 | 14 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 662 daAuts D:3: 536 daAuts Sewer: 50 daAuts