grumposus Level 1 of the Dungeon [Shop] Xaenk's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of summoning (unknown) (114 gold) a scroll of torment (unknown) (114 gold) a parchment of Dispel Undead (156 gold) (2, 27, D:1) a +0 club (5, 5, D:1) a +0 ring mail (13, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 2, D:1) a quokka corpse (skeletalised by now) (15, 11, D:1) a hobgoblin corpse (skeletalised by now) (27, 24, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (31, 18, D:1) a hobgoblin corpse (skeletalised by now) (35, 9, D:1) a ball python corpse (skeletalised by now) (42, 1, D:1) a +0 mace (44, 19, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (45, 17, D:1) a +0 dagger (45, 20, D:1) a +0 club a kobold corpse (skeletalised by now) (46, -14, D:1) a +0 ring mail (50, 20, D:1) a bat corpse (skeletalised by now) (51, -25, D:1) a ball python corpse (skeletalised by now) (52, -27, D:1) a +0 falchion (54, 22, D:1) a +0 ring mail (55, -6, D:1) a +0 dagger 5 stones a kobold skeleton a bat skeleton a frilled lizard skeleton (59, -29, D:1) a bat corpse (skeletalised by now) (61, -14, D:1) a +0 robe Level 2 of the Dungeon [Shop] Kiuran's Distillery a potion of mutation (unknown) (88 gold) a potion of mutation (unknown) (88 gold) a potion of invisibility (unknown) (88 gold) a potion of mutation (unknown) (88 gold) a potion of curing (33 gold) a potion of enlightenment (55 gold) (5, -17, D:2) a +0 long sword (8, 27, D:2) a hobgoblin corpse (skeletalised by now) (10, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (11, 0, D:2) a +0 club (15, -2, D:2) a bat skeleton (24, 30, D:2) a +0 short sword (25, -5, D:2) a +0 robe (27, -15, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Rocihij" {Fly rN+} (2870 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. a +0 sling of freezing (470 gold) the fire staff of Bankruptcy {^Fragile rPois rF+ SInv Hexes Fire} (4040 gold) [staff of fire] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the +9 spear "Wikeg" {elec, *Slow rElec SInv} (6510 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. the air staff "Iquar" {rElec rPois rF++ Air} (5370 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. the ring "Kuek Jet" {Wiz Str+4 Dex-4} (3700 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). the eel talisman of Amorality {rPois Stlth+} (4500 gold) [eel talisman] rPois: It protects you from poison. Stlth+: It makes you more stealthy. the hive talisman of Baon {Will- Int+5} (8700 gold) [hive talisman] Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). the cold staff "Attidatu" {rC+ Str+2 Dex-2 Stlth+ Forge Ice} (4040 gold) [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the ring "Dutumaips" {rPois rF- Will+ Int+8 Slay+5} (6700 gold) [ring of willpower] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+8: It affects your intelligence (+8). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +3 leather armour of the Kazoo {Harm Dex+4} (3240 gold) Harm: It increases damage dealt and taken. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +2 cloak "Yceotutz" {rC+ rN++ Dex-3 Air} (3830 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). Air: It increases the power of your Air spells. It cannot be enchanted further. the +2 short sword "Tedoysh" {elec, rC+ Int+3 Dex+4} (4620 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the inkwell talisman of the Imbibing Gods {Will++} (4000 gold) [inkwell talisman] Will++: It greatly increases your willpower. the +1 hand axe "Sarcophage" {heavy, rPois rC+++ Int+2} (6080 gold) rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 robe of Kikubaaqudgha's Esteem {Fly Str+7 Int-3 Stlth-} (1700 gold) Fly: It grants you flight. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the earth staff of Disarray {+Blink Str+2 Earth} (4320 gold) [staff of earth] +Blink: It lets you blink. Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. the amulet of Apnis {Acrobat rF+ Regen+} (4400 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. the serpent talisman of Soulalen {rC+ rN+ Int+3} (6750 gold) [serpent talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the ring "Bypet" {rElec rPois rCorr Int+4 Dex-2} (4380 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (0, 0, D:3) a +0 robe (3, 39, D:3) a +0 quarterstaff (5, -8, D:3) a +0 ring mail (6, 1, D:3) a +0 dagger (13, 10, D:3) a +0 trident (13, 14, D:3) a hobgoblin skeleton (18, 18, D:3) the +0 robe of Paidd {+Inv rElec rF- Archmagi} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (20, -19, D:3) a hobgoblin corpse (skeletalised by now) (36, -15, D:3) 11 gold pieces a +0 dagger (38, -15, D:3) a +0 rapier (41, 28, D:3) a +0 hammer