Dungeon Crawl Stone Soup version 0.35-a0-1042-g0e494529f6 (webtiles) character file. Game seed: 6746520891742685084 4082 grumposus the Covert (level 10, -10/77 HPs) Began as a Gale Centaur Brigand on Sept 18, 2026. Was a High Priest of Beogh. Mangled by a cyclops (24 damage) ... on level 8 of the Dungeon. The game lasted 00:15:31 (7304 turns). grumposus the Covert (Gale Centaur Brigand) Turns: 7304, Time: 00:15:32 Health: -10/77 AC: 10 Str: 13 XL: 10 Next: 5% Magic: 15/15 EV: 9 Int: 10 God: Beogh [*****.] Gold: 661 SH: 0 Dex: 18 Spells: 9/9 levels left rFire . . . (100%) a - +3 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) q - +0 steam dragon scales rPois . (100%) o - +0 helmet {Ice} rElec . (100%) f - +0 cloak {Will+} rCorr . (100%) i - +0 pair of gloves SInv . (no barding) Will +.... (no amulet) Stlth +++++ h - +4 ring of protection HPRegen 0.32/turn r - ring of positive energy MPRegen 0.14/turn %: stampede @: about to teleport A: walk on water, large, hooves 3, deformed body, stampede 2, South Wind's embodiment a: Renounce Religion (0%), Smiting (0%), Recall Apostles (0%), Blood for Blood (21%), Dismiss Oreg, warrior (0%), Dismiss Zorug, priest (0%) You were on level 8 of the Dungeon. You worshipped Beogh. Beogh was extremely pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You also visited: Ossuary and Bailey. You collected 661 gold pieces. Innate Abilities, Weirdness & Mutations You can walk on water. Your facial features are unmistakably orcish. You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The South Wind quickens your rampage movements after stabbing. Skills: + Level 3.5 Fighting + Level 6.8 Short Blades - Level 6.0 Throwing - Level 1.1 Dodging + Level 9.8 Stealth + Level 7.5 Invocations + Level 2.3 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Freeze Ice 0% 1d3 36% 1 Kinetic Grapnel Frge 0% 1d4 36% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Sublimation of Blood Necr 0% N/A 50% 2 Vampiric Draining Necr 0% 2d6 75% 3 Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Petrify Alch/Erth 0% N/A 98% 4 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Platinum Paragon Frge 0% 4d10 100% 9 Inventory: Hand Weapons a - a +3 dagger (weapon) j - the +7 lajatang of Order {silver, rMut} (You found it on level 3 of the Dungeon) rMut: It protects you from mutation. It cannot be enchanted further. n - the +8 hand axe of Limmis {drain, Str+4} (You took it off a goblin on level 4 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. p - a +0 dagger (You took it off a kobold brigand on level 7 of the Dungeon) t - a +1 halberd of electrocution (You took it off a gnoll in a bailey) u - a +2 halberd of draining (You took it off a gnoll in a bailey) Missiles d - 15 poisoned darts (quivered) e - 3 curare-tipped darts {=f} k - 7 boomerangs Armour b - a +0 robe c - a +0 cloak f - a +0 cloak of willpower (worn) (You found it on level 1 of the Dungeon) g - a +0 ring mail (You found it on level 2 of the Dungeon) i - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) m - a +0 helmet (You took it off Robin on level 4 of the Dungeon) o - a +0 helmet of ice (worn) (You took it off a goblin on level 4 of the Dungeon) q - +0 steam dragon scales (worn) (You found it on level 4 of the Dungeon) Jewellery h - a +4 ring of protection (worn) (You found it on level 2 of the Dungeon) r - a ring of positive energy (worn) (You found it on level 5 of the Dungeon) s - a ring of resist corrosion (You found it on level 5 of the Dungeon) Talismans l - the medusa talisman of Death's Door {rCorr Str+5 Dex-4} (You found it on level 3 of the Dungeon) [medusa talisman] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Wands f - a wand of mindburst (11) (You found it on level 5 of the Dungeon) c - a wand of roots (19) (You found it on level 5 of the Dungeon) e - a wand of paralysis (4) (You found it on level 5 of the Dungeon) Scrolls t - 2 scrolls of teleportation {@r4} e - a scroll of acquirement {unknown} I - 3 scrolls of immolation {!r!r} w - 3 scrolls of enchant weapon T - a scroll of torment {!r} h - a scroll of silence {unknown} b - a scroll of blinking {!r} u - a scroll of summoning {unknown} c - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} l - a scroll of revelation {unknown} Potions a - a potion of ambrosia i - 3 potions of invisibility m - 3 potions of might e - 3 potions of enlightenment A - 3 potions of attraction {!q} h - 2 potions of haste {@q3} b - 2 potions of brilliance c - 2 potions of curing {@q1} C - 3 potions of cancellation d - 2 potions of magic {unknown} f - a potion of lignification {unknown} n - 3 potions of resistance {unknown} o - 4 potions of heal wounds {unknown} p - 2 potions of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26981 Temple (0/1) D:7 Ossuary (visited) Bailey (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Okawaru Qazlal Trog The Shining One Beogh Shops: D:5 [ Annotations: D:3 exclusion: staircase ### #..### ......##### ..........# #....)..# #...)Yö.# #....)l.### ## # #.....C@..## ######.#.. .......#.....# ##.