Dungeon Crawl Stone Soup version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 4320572761530414741 39 grumposus the Gusty (level 3, 0/26 HPs) Began as a Gale Centaur Air Elementalist on Oct 9, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (1598 turns). grumposus the Gusty (Gale Centaur Air Elementalist) Turns: 1598, Time: 00:03:41 Health: 0/26 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 0/6 EV: 9 Int: 16 God: Gold: 69 SH: 0 Dex: 16 Spells: 3/6 levels left rFire + . . (50%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth +++ c - ring of protection from cold HPRegen 0.24/turn d - ring "Qeraecee" {Fly rF+ Str-5 Dex+4 Stlth+} MPRegen 0.10/turn %: stampede @: flying A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations - Level 5.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Static Discharge Conj/Air 22% 3-4/arc 9% 2 s - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 17% N/A 8% 3 Confusing Touch Hex 1% N/A 52% 3 Launch Clockwork Bee Frge 1% N/A 52% 3 Airstrike Air 8% 2d(2-18) 26% 4 Passage of Golubria Tloc 1% N/A 90% 4 Sticky Flame Fire/Alch 1% 2d4 90% 4 Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - an orb of mesmerism (You found it on level 2 of the Dungeon) f - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Jewellery c - a ring of protection from cold (worn) (You took it off a kobold on level 1 of the Dungeon) d - the ring "Qeraecee" (worn) {Fly rF+ Str-5 Dex+4 Stlth+} (You found it on level 2 of the Dungeon) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Scrolls c - a scroll of torment {unknown} e - a scroll of brand weapon {unknown} f - 4 scrolls of fear j - 2 scrolls of poison {unknown} h - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} k - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10403 Altars: Annotations: D:2 Terence ..... ####.##.. ....####........ ......#........ ..#.#.S....?... ...........# # #..?.......# # #<.#.......# # #.@#..# # #..@..## # #.###..# ###### #......#### #....# ...#####....####....# ..............#....# ..............#....# ..........†....'....# ..........†...#....# You could see Terence and a ball python (wandering). Message History f - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x2 A bat comes into view. You stop putting on your armour. Unknown command. The zap misses the bat. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. The zap misses the bat. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. The zap misses the bat. You encounter a ball python. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The zap hits the bat. The bat barely misses you. 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. The zap hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 1/6 mp. The zap hits the ball python. The ball python hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 0/6 mp. You are out of magic! You are out of magic! You barely miss the ball python. You kick the ball python. You kill the ball python! No target in view! No target in view! k - a lumpy red potion 😎 MP[+1] There is an open door here. 😎 MP[+1] There is an open door here. Found a stone staircase leading up. 😎 MP[+4] Your mp is fully restored (6). You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. Terence comes into view. The zap hits Terence. Terence shouts! 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. The zap hits Terence. 😎 MP[-1] You lost 1 mp, and now have 4/6 mp. The zap hits Terence. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The zap misses Terence. 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. The zap hits Terence. You encounter a ball python. Terence hits you with a +0 flail! 😮 HP[-7] MP[-1] You take 7 damage, and now have 19/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/6 mp. You aren't carrying any items that you can evoke. Okay, then. You hit Terence but do no damage. You kick Terence. Terence barely misses you. You closely miss Terence. Your kick misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 11/26 hp. MASSIVE DAMAGE!! (PAUSE) Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 5/26 hp. MASSIVE DAMAGE!! (PAUSE) Terence closely misses you. 😱 HP[+1] MP[+1] Okay, then. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Terence but does no damage. The zap misses Terence. Terence hits you but does no damage. 😱 MP[-1] You lost 1 mp, and now have 1/6 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits Terence. x2 Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence completely misses you. 😱 MP[-1] You lost 1 mp, and now have 0/6 mp. You aren't carrying any items that you can evoke. Okay, then. You completely miss Terence. You kick Terence but do no damage. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 5 | 5.0 Spellcasting | 2 | 2.2 Conjurations | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 12 Dagger || 35 Kick || 14 Cast: Shock || 72 Read: Fear || 1 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_basic, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grumposus the Gale Centaur Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 95 | D:1 | Reached skill level 4 in Air Magic 97 | D:1 | HP: 1/14 [hobgoblin (4)] 175 | D:1 | Reached skill level 2 in Spellcasting 200 | D:1 | Reached skill level 1 in Conjurations 257 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 260 | D:1 | Learned a level 2 spell: Static Discharge 629 | D:1 | You add the spell Confusing Touch to your library. 639 | D:1 | Found a faded altar of an unknown god. 690 | D:1 | You add the spell Sticky Flame to your library. 967 | D:1 | You add the spell Launch Clockwork Bee to your library. 1014 | D:1 | Reached skill level 5 in Air Magic 1014 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1088 | D:1 | You add the spell Passage of Golubria to your library. 1367 | D:2 | Identified the ring "Qeraecee" {Fly rF+ Str-5 Dex+4 Stlth+} 1398 | D:2 | Encountered Terence 1593 | D:2 | HP: 5/26 [Terence/+0 flail (6)] 1598 | D:2 | Slain by Terence Vanquished Creatures A dart slug (D:2) 4 endoplasms (D:1) 11 hobgoblins A quokka (D:1) 4 ball pythons 6 bats 3 frilled lizards (D:1) 3 goblins 3 kobolds (D:1) 4 rats (D:1) 40 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 0 | 0.0 | 40 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 33 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 4 5 | 5.0 Spellcasting | 2 | 2.2 Conjurations | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 12 Dagger || 35 Kick || 14 Cast: Shock || 72 Read: Fear || 1 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 18 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 28.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1578 | 18 | 53 | 1218 | 2 | 798.0 | Dungeon | 1596 | 1578 | 18 | 53 | 1218 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1312 daAuts D:2: 283 daAuts