Seeded DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 9583830936131023081 (custom seed) 16 gummybears the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on Aug 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (605 turns). gummybears the Conjurer (Demigod Conjurer) Turns: 605, Time: 00:01:21 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 24% Magic: 7/7 EV: 12 Int: 20 God: Gold: 59 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . h - +1 trident (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons c - a +0 sling h - a +1 trident of venom (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of revelation {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 1.8 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 10% 3d6 21% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your Dodging skill increases to level 2! You need to enable at least one skill for training. You now have 43 gold pieces (gained 9). You see here a +0 dagger. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You reach to attack! You closely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Found a rapier. A bat comes into view. You see here a gold piece. Found Zetoa's Jewellery Emporium. The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! You now have 58 gold pieces (gained 15). You now have 59 gold pieces (gained 1). Found a ring mail. There is an entrance to Zetoa's Jewellery Emporium here. You can access your shopping list by pressing '$'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.######.....## ##.# #.##...### ##.# #.###....#### ##.#### #+# ##.#....# ......# #.#....# ##....# #.#....# ......# #.#....# ###...# ##.#....# ####### #...@...# ....# ##.#....# ....# #.#....# ....# # #....# ....# #[...# ....# ###### ##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gummybears the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 175 | D:1 | Reached skill level 4 in Conjurations 194 | D:1 | Reached XP level 2. HP: 7/20 MP: 4/7 198 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Found Zetoa's Jewellery Emporium. 605 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_rooms, serial_shops, shop, shapermc_ecumenical_altar_flowoftime, nrook_mini_backslash Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Spellcasting | 2 | 2.0 Dodging | 2 | 2.0 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Trident || 7 Fire: Sling || 20 Cast: Magic Dart || 13 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 9