hardanders Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a rat corpse (skeletalised by now) (3, -2, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a +0 dagger a bat corpse (skeletalised by now) (13, -4, D:1) a +0 club a goblin skeleton (14, 11, D:1) a +0 rapier (31, -12, D:1) a +0 spear (35, 33, D:1) a +0 chain mail (37, -11, D:1) a hobgoblin skeleton (37, 25, D:1) a bat skeleton (45, 15, D:1) a quokka skeleton (46, 3, D:1) a +0 chain mail (59, -16, D:1) a +0 short sword Level 2 of the Dungeon (1, -25, D:2) a +0 club (7, -19, D:2) a +0 dagger (13, -16, D:2) a +0 dagger a goblin skeleton (14, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (14, -4, D:2) a +0 robe (19, -38, D:2) a +0 buckler (23, -33, D:2) a +0 robe the human skeleton of Jessica (26, -20, D:2) a +0 spear (38, -16, D:2) a ball python corpse (skeletalised by now) (45, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (57, -39, D:2) a +0 whip Level 4 of the Dungeon (1, 12, D:4) a +0 short sword (4, 7, D:4) an adder corpse (8, 11, D:4) a clockroach corpse (14, 15, D:4) a +0 club a goblin corpse (41, 12, D:4) a +0 short sword a kobold corpse (skeletalised by now) (51, 23, D:4) a poisoned dart