hardanders Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -18, D:1) a +0 short sword a stone a kobold corpse (1, 10, D:1) a jackal corpse (skeletalised by now) (13, 7, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, 13, D:1) a +0 club (21, -13, D:1) a +0 short sword a +0 leather armour (26, 2, D:1) a +0 flail (32, -9, D:1) a hobgoblin skeleton (36, -4, D:1) a ball python skeleton (36, 6, D:1) a +0 whip 3 stones (37, -14, D:1) a frilled lizard corpse (skeletalised by now) (37, -3, D:1) a +0 dagger (45, 2, D:1) a +0 sling (45, 8, D:1) a dart slug corpse Level 2 of the Dungeon (5, -2, D:2) a +0 club (6, 4, D:2) a +0 club (8, 5, D:2) a +0 club a +0 club a +0 sling a +0 dagger a +0 dagger a +0 dagger a goblin corpse a goblin corpse (14, 9, D:2) a potion of curing (15, 2, D:2) a +0 dagger