hardanders Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (0, 12, D:1) a +0 chain mail (2, 14, D:1) a +0 ring mail (3, 0, D:1) a +0 dagger a stone (3, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -15, D:1) a quokka corpse (skeletalised by now) (9, -3, D:1) a ball python corpse (skeletalised by now) (12, 17, D:1) a +0 short sword 3 stones (18, 23, D:1) a jackal corpse (skeletalised by now) (18, 25, D:1) a +0 short sword 2 stones (31, 9, D:1) a hobgoblin skeleton (32, 10, D:1) a hobgoblin skeleton (38, -15, D:1) a quokka corpse (skeletalised by now) (41, 13, D:1) a jackal corpse (skeletalised by now) (42, 12, D:1) a +0 dagger (42, 14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (20, 0, D:2) a hobgoblin corpse (35, -46, D:2) an adder corpse (skeletalised by now) (40, 9, D:2) an adder corpse (44, -36, D:2) a hobgoblin corpse (skeletalised by now) (46, -7, D:2) a +0 dagger (48, 10, D:2) a +0 dagger a goblin corpse (60, -32, D:2) a +0 dagger a kobold corpse (skeletalised by now)