hardanders Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 5, D:1) a +0 whip (16, 4, D:1) a rat corpse (skeletalised by now) (16, 5, D:1) a +0 club (21, 22, D:1) a +0 spear (34, 20, D:1) a quokka skeleton (43, 21, D:1) a hobgoblin skeleton (43, 26, D:1) a +0 dagger (47, 7, D:1) a +0 spear (49, 16, D:1) a bat skeleton (53, 19, D:1) a jackal corpse (skeletalised by now) (55, 36, D:1) a +0 whip a kobold corpse (skeletalised by now) (57, 12, D:1) a ball python skeleton (61, 21, D:1) a bat skeleton (61, 30, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -16, D:2) a +0 robe (11, 1, D:2) a quokka skeleton (11, 13, D:2) a +0 short sword the human skeleton of Terence (26, 19, D:2) a ball python skeleton (27, 25, D:2) the felid corpse of Natasha (skeletalised by now) (33, -6, D:2) the felid skeleton of Natasha (34, 16, D:2) a +0 buckler (46, -5, D:2) a ball python skeleton (50, -16, D:2) a +0 club 3 stones a kobold corpse (51, 4, D:2) a +0 mace (54, -1, D:2) a bat skeleton Level 3 of the Dungeon (10, 4, D:3) a frilled lizard corpse