Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 20260731 (custom seed) 1 hardanders the Caller (level 1, 0/10 HPs) Began as a Kobold Wanderer on July 31, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:35 (31 turns). hardanders the Caller (Kobold Wanderer) Turns: 31, Time: 00:00:36 Health: 0/10 AC: 5 Str: 5 XL: 1 Next: 22% Magic: 1/2 EV: 9 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -5) A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +1 dagger of venom Armour b - a +0 ring mail (worn) Scrolls s - a scroll of summoning Skills: + Level 1.5 Armour + Level 1.1 Spellcasting + Level 5.0 Summonings + Level 2.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 52% 1 Call Imp Summ 38% N/A 17% 2 Scorch Fire 0% 2d5 80% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 90% 3 Teleport Other Tloc 0% N/A 95% 3 Summon Seismosaurus Egg Summ/Erth 10% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You add the spell Scorch to your library. Okay, then. You don't know any spells. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found a parchment of Teleport Other. Found 11 gold pieces. You encounter a goblin. It is wielding a +1 dagger of venom. You see here a parchment of Teleport Other. You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. The goblin shouts! You encounter a frilled lizard. Casting: Summon Small Mammal (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your rat bites the frilled lizard. The frilled lizard dies! Your rat bites the goblin. The goblin barely misses you. Your rat completely misses the goblin. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! Your rat bites the goblin. The goblin dies! You feel very sick. Things that are here: a +1 dagger of venom; a goblin corpse Okay, then. c - a +1 dagger of venom * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ....~.~~~.~....# .. ..~~~.~.≈~.~..##... .≈≈~<≈~≈..~.~..#.... .≈~≈≈≈~~~~......... .~~.≈~≈~..~.....#.# . ...~~~≈..~~~....#.##.. ......~~~~...#........ ~.....#....### ......†.@...# ####..r.....# ....$#####.. ##....# .# #..#.. You could see a friendly rat (summoned). Vanquished Creatures (collateral kills) A frilled lizard (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hardanders the Kobold Wanderer began the quest for the Orb. 0 | D:1 | hardanders set off with the following items: a +0 dagger, a | +0 ring mail, a scroll of summoning; and the following | spells available to memorise: Summon Small Mammal, Call | Imp, Poisonous Vapours, Mephitic Cloud, Summon Seismosaurus | Egg. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 7 | D:1 | Learned a level 1 spell: Summon Small Mammal 31 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Summon Small Mamm || 1 Armour: Ring mail || 1 Dodge: Dodged || 1