harpless Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 11, D:1) a +0 sling (14, 22, D:1) a +0 war axe (18, 26, D:1) a +0 robe (19, 0, D:1) a +0 dagger (27, -9, D:1) a +0 mace (29, 7, D:1) a +0 robe (35, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -3, D:2) a +0 club (7, 12, D:2) the +0 ring mail of Theory {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (12, 4, D:2) a +0 cloak (25, 4, D:2) a +0 dagger a +0 club (26, -5, D:2) a +1 dagger of venom (28, -6, D:2) a +0 dagger