Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 8433175937814303105 111 harpless the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 21, 2025. Slain by Ijyb ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (713 turns). harpless the Conjurer (Deep Elf Conjurer) Turns: 713, Time: 00:01:58 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 62% Magic: 2/11 EV: 11 Int: 25 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - 3 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 3.0 Dodging + Level 2.7 Stealth + Level 3.9 Spellcasting + Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 40% 3d9 8% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Rending Blade Conj/Frge 20% 2d5 26% 4 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of willpower and carrying a wand of flame (moderately wounded, 76% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb! Ijyb is heavily wounded. (Press . to maintain the ray.) You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You closely miss Ijyb. Ijyb is heavily wounded. You stop channelling your searing ray. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" # ### ##. #.#.. .. .. ... #.##.###. #.## ....#.. #.<### #.#... ##...###...######... ###.#....##........ #.......g@# #.......### #..##†...# #†#.......... .....≈≈≈≈≈≈≈≈≈. ..#.#.≈.......≈.# ##.#...≈.≈≈≈≈≈.≈.. . ....≈.≈_..≈.≈.. ....≈.≈≈≈.≈.≈.# You could see Ijyb. Vanquished Creatures 9 adders 2 ribbon worms (D:2) A dart slug (D:2) An orc (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) A goblin (D:2) 3 hobgoblins A kobold (D:1) 3 ball pythons A bat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | harpless the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 63 | D:1 | Found a faded altar of an unknown god. 117 | D:1 | You fall into a shaft and drop 1 floor! 131 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 212 | D:2 | Reached skill level 5 in Conjurations 238 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 455 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 552 | D:2 | Learned a level 2 spell: Searing Ray 676 | D:3 | Found a sparkling altar of Nemelex Xobeh. 692 | D:3 | Noticed Ijyb 693 | D:3 | Reached skill level 6 in Conjurations 713 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, shapermc_ecumenical_altar_flowoftime D:2: layout_rooms, minmay_misc_feat_four_crosses D:3: layout_rooms, mainiacjoe_overflow_catwalk_spiral, serial_shops, nicolae_shop_competitors_out_of_business, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | 3 | 3.0 Stealth | | 2.7 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 6 || 6 Cast: Magic Dart | 48 | 25 || 73 Searing Ray | | 1 || 1 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 712 | 706 | 6 | 0 | 573 | 3 | 237.3 | Dungeon | 712 | 706 | 6 | 0 | 573 | 3 | 237.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 552 daAuts D:1: 117 daAuts D:3: 42 daAuts