Dungeon Crawl Stone Soup version 0.33-a0-1085-g789d534dee (webtiles) character file. Game seed: 209035115784099540 74 hddnhrst the Conjurer (level 4, -16/24 HPs) Began as a Deep Elf Conjurer on Mar 13, 2025. Demolished by a two-headed ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:17:19 (3167 turns). hddnhrst the Conjurer (Deep Elf Conjurer) Turns: 3167, Time: 00:17:20 Health: -16/24 AC: 2 Str: 4 XL: 4 Next: 10% Magic: 4/11 EV: 12 Int: 25 God: Gold: 165 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Wands d - a wand of flame (23) (quivered) e - a wand of charming (5) Scrolls f - a scroll of fog Potions g - 2 potions of curing h - 2 potions of magic i - a potion of haste j - a potion of enlightenment k - a potion of ambrosia l - 2 potions of might m - a potion of moonshine Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 3-5/arc 4% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Airstrike Air 2% 2d(1-17) 67% 4 Forge Lightning Spire Air/Frge 4% 3d4 67% 4 Vhi's Electric Charge Tloc/Air 8% N/A 67% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Okawaru Qazlal Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! The two-headed ogre shouts in stereo! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre misses you. The two-headed ogre hits you with a +0 giant club! Ouch! That really hurt! The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # .# .# ..# # ###.# #.+.###...##.~~ #....@O.)....~≈ #..######...~≈. # ..~≈. #~.. .. . You could see a two-headed ogre. Vanquished Creatures An adder (D:2) 3 dart slugs 3 orcs (D:3) 5 ball pythons 5 endoplasms 2 giant cockroaches 8 goblins 3 hobgoblins 4 jackals 2 quokkas 3 bats 8 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hddnhrst the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 240 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Found a faded altar of an unknown god. 554 | D:1 | Found Jakisen's Magic Scroll Emporium. 1268 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 2331 | D:3 | Found a stormy altar of Qazlal. 2474 | D:3 | Found a broken altar of Ashenzari. 2679 | D:3 | Found an iron altar of Okawaru. 2890 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 3159 | D:4 | Noticed a two-headed ogre 3167 | D:4 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_heavens_door, nicolae_hexahallways, moated_statue, hex_large D:2: layout_loops_corners D:3: minmay_chambers_of_twos, layout_loops_ring, lemuel_doored_altar, okawaru_metal_pillars_3, evilmike_ruin_ashenzari D:4: layout_gridville, general_overflow_altar, lemuel_coloured_pillars_altar, chequers_ossuary_entry_cave, serial_undead, serial_undead_b, serial_undead_f, serial_undead_d, serial_undead_e, minmay_crystal_room, small_statue_alley_b, chequers_serial_rivers_small_a, dk_rats_in_the_wall, uniq_grinder, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 2 || 62 Searing Ray | 17 | 3 || 20 Use: Scroll | 11 | 1 || 12 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3156 | 2983 | 173 | 323 | 2277 | 4 | 789.0 | Dungeon | 3156 | 2983 | 173 | 323 | 2277 | 4 | 789.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1116 daAuts D:1: 1106 daAuts D:3: 925 daAuts D:4: 7 daAuts