Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 9800974201559556601 21 hddnhrst the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Mar 19, 2025. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:34 (980 turns). hddnhrst the Conjurer (Deep Elf Conjurer) Turns: 980, Time: 00:06:34 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 65% Magic: 0/8 EV: 11 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: about to teleport A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of teleportation Potions d - a potion of magic e - a potion of haste f - a potion of enlightenment Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You stop channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You barely miss Terence. Terence is heavily wounded. Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ........# ........# ........### ........ # ......#######.# #............#. #...†.......... #...###@....... ####..@#####+#. #.∩.# #...# ..###.. +... .## #... .# #... >. ##.. .# You could see Terence. Vanquished Creatures 3 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 bats (D:1) 3 frilled lizards A kobold (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hddnhrst the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 317 | D:1 | Learned a level 2 spell: Searing Ray 955 | D:2 | Found Rarar's Book Shop. 968 | D:2 | Noticed Terence 980 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, chequers_serial_rivers_small_3 D:2: layout_basic, serial_shops, nicolae_book_shop_shelving, nicolae_shop_mannequins, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 27 Searing Ray || 7 Use: Scroll || 6 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 988 | 920 | 68 | 100 | 678 | 2 | 494.0 | Dungeon | 988 | 920 | 68 | 100 | 678 | 2 | 494.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 24 daAuts