Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 1838270689847241632 57 hddnhrst the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 10, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (943 turns). hddnhrst the Conjurer (Deep Elf Conjurer) Turns: 943, Time: 00:03:14 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 1/10 EV: 12 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon e - a scroll of identify g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of curing f - a potion of moonshine {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The ribbon worm bites you but does no damage. The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the quokka! You kill the quokka! The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (79% to hit) You focus your ray upon the rat. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! The gnoll hits you from afar with a +0 spear. You die... ## .. .# ..# #.. ##.# #@# #....j..... ###.##.##.# ##. # . ## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) 2 quokkas 8 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hddnhrst the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 180 | D:1 | Learned a level 2 spell: Searing Ray 207 | D:1 | Found a faded altar of an unknown god. 661 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 943 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 5 Use: Scroll || 2 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 912 | 22 | 0 | 802 | 2 | 467.0 | Dungeon | 934 | 912 | 22 | 0 | 802 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 13 daAuts