Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13371812031982840760 90 hedgehogwithagun the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on July 5, 2025. Slain by an orc wizard ... wielding a +1 dagger of speed (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:56 (2188 turns). hedgehogwithagun the Magician (Djinni Conjurer) Turns: 2188, Time: 00:03:57 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 251 EV: 11 Int: 22 God: SH: 0 Dex: 17 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... m - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 251 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - the amulet "Haabbaug" {^Contam rN+ Regen+ Str+5 Int-4} (You found it on level 2 of the Dungeon) [amulet of regeneration] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). k - an amulet of faith m - a +6 ring of dexterity (worn) Wands i - a wand of charming (3) Scrolls c - a scroll of torment {unknown} e - a scroll of teleportation g - 2 scrolls of enchant weapon {unknown} Potions b - a potion of haste {unknown} d - a potion of resistance {unknown} f - a potion of enlightenment {unknown} j - a potion of might {unknown} l - 2 potions of curing {unknown} n - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Freeze Ice 100% 1d10 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A puff of flame appears from out of thin air! The puff of flame hits something! A magic dart appears from out of thin air! The magic dart hits you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) The searing ray hits something! You stop channelling your searing ray. You start resting. Something barely misses you. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you. x2 You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You hit something. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ZUEQAR XIRIOM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Something hits you. You die... ###### ## ######..#.######################. ..<..÷..#.).)..{@................ ######..#.######################. #..#.# #. ######..#.####### ### #. ........#.......# .....####. #####..##.......# #..... ................# .......#.. #############...###############.. ..........÷÷'.............<...... There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 dart slugs 2 ribbon worms (D:3) 8 endoplasms A giant cockroach (D:2) 9 hobgoblins 7 jackals 2 orcs (D:3) 2 quokkas A ball python (D:1) 6 bats A frilled lizard (D:2) 6 goblins A kobold (D:2) 10 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hedgehogwithagun the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | hedgehogwithagun set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 373 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 373 | D:1 | Learned a level 1 spell: Freeze 877 | D:1 | Found a faded altar of an unknown god. 974 | D:2 | Identified the amulet "Haabbaug" {^Contam rN+ Regen+ Str+5 | Int-4} 1293 | D:2 | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 1427 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2188 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, chequers_ecumenical_altar_simple, corexii_corridor_pit, minmay_misc_feat_encased D:2: layout_basic D:3: layout_basic, kennysheep_nondescript Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 73 | 53 || 126 Freeze | | 2 || 2 Searing Ray | | 2 || 2 Use: Scroll | | 1 || 1 Armour: Robe | 1 | 18 || 19 Dodge: Dodged | | 7 || 7