hedgehogwithagun Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 0, D:1) a +0 dagger a kobold skeleton (16, 39, D:1) a hobgoblin corpse (skeletalised by now) (20, 22, D:1) a frilled lizard corpse (skeletalised by now) (22, 19, D:1) a +0 spear a hobgoblin corpse (skeletalised by now) (23, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 20, D:1) a ball python corpse (skeletalised by now) (29, 19, D:1) a +0 club a stone a kobold skeleton (35, 22, D:1) a hobgoblin skeleton (36, 22, D:1) a bat skeleton (43, 34, D:1) a +0 plate armour (50, 30, D:1) a bat corpse (skeletalised by now) (50, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 31, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, 9, D:1) a quokka skeleton (52, 25, D:1) a +0 short sword (55, 2, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (1, 1, D:2) a scroll of poison (3, 0, D:2) a +0 hand axe (4, 3, D:2) a +0 club (8, -32, D:2) an adder corpse (skeletalised by now) (9, -32, D:2) a hobgoblin corpse (skeletalised by now) (9, 3, D:2) a hobgoblin corpse (12, -24, D:2) the felid corpse of Natasha (skeletalised by now) (12, -17, D:2) a +0 spear (13, 5, D:2) a rat corpse (15, -21, D:2) a staff of air (17, 4, D:2) a ribbon worm corpse (25, 1, D:2) a rat corpse