hedgehogwithagun Level 1 of the Dungeon (0, 18, D:1) a +0 barding (6, 8, D:1) a +0 short sword a stone (14, 10, D:1) a +0 robe (16, -7, D:1) a +0 short sword (17, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -4, D:1) a +0 club 3 stones a kobold skeleton (19, -3, D:1) a +0 club a stone a kobold skeleton (19, 29, D:1) a +0 short sword a kobold skeleton (20, -3, D:1) a +0 short sword (22, -9, D:1) a staff of conjuration (29, -1, D:1) a rat skeleton (29, 5, D:1) a bat skeleton (30, 29, D:1) a +0 short sword (36, 17, D:1) a hobgoblin corpse (skeletalised by now) (38, 16, D:1) a +0 leather armour (39, 19, D:1) a +0 scale mail (40, 14, D:1) a rat corpse (skeletalised by now) (45, -5, D:1) a +0 ring mail (46, 9, D:1) a bat corpse (skeletalised by now) (49, 12, D:1) a +0 robe (51, 32, D:1) a +0 dagger (53, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dodus's Assorted Antiques a +0 dagger (52 gold) a +0 hand axe (78 gold) a +0 sling (39 gold) a scroll of enchant armour (195 gold) a scroll of fear (104 gold) a +5 ring of evasion (936 gold) a storm talisman (1040 gold) a Gell's gravitambourine (2/2) (1040 gold) a condenser vane (1040 gold) a +0 spear (78 gold) [Shop] Vuzuy's Weapon Shop a throwing net (36 gold) the +11 quarterstaff of Bursted Guilt {holy, rF- rN+ Dex+5 SInv} (994 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (36 gold) 2 javelins (72 gold) a +2 spectral quarterstaff (294 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +1 heavy war axe (159 gold) (0, 0, D:2) a +0 robe (9, 10, D:2) a potion of brilliance (16, 15, D:2) 10 gold pieces (28, -3, D:2) a rat corpse (37, 37, D:2) 4 boomerangs (44, 14, D:2) a +0 chain mail (45, -7, D:2) an adder skeleton (50, 4, D:2) a bat corpse (50, 30, D:2) a frilled lizard corpse (skeletalised by now) (60, -14, D:2) a +0 hand axe (62, -10, D:2) a frilled lizard corpse