Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 2090156971733971656 0 hedgehogwithagun the Firebug (level 1, 15/15 HPs) Began as a Formicid Wanderer on Feb 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). hedgehogwithagun the Firebug (Formicid Wanderer) Turns: 0, Time: 00:00:04 Health: 15/15 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Potions A - a potion of attraction Skills: + Level 1.1 Fighting + Level 2.1 Armour + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic + Level 1.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 67% 3 Stone Arrow Conj/Erth 4% 3d7 80% 3 Ignite Poison Fire/Alch 4% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, hedgehogwithagun the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 9 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a potion of attraction; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame, Stone Arrow, Ignite Poison. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### ........# #.$.@# ........# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hedgehogwithagun the Formicid Wanderer began the quest for | the Orb. 0 | D:1 | hedgehogwithagun set off with the following items: a +0 | club, a +0 ring mail, a potion of attraction; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame, Stone Arrow, | Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hex_large