Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 2634971452627245285 290 hedgehogwithagun the Chiller (level 6, -4/41 HPs) Began as a Formicid Ice Elementalist on Mar 4, 2026. Splashed by a jelly's acid (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:36 (3514 turns). hedgehogwithagun the Chiller (FoIE) Turns: 3514, Time: 00:06:37 Health: -4/41 AC: 3 Str: 15 XL: 6 Next: 58% Magic: 12/12 EV: 11 Int: 16 God: Gold: 160 SH: 0 Dex: 14 Spells: 4/13 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) g - +0 robe of Keody {Will+++ Str+2} rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + f - +0 pair of boots Will +++.. d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: lethally poisoned (-4 -> -16) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons h - a +2 dagger Missiles e - a throwing net i - 4 poisoned darts Armour a - a +0 robe f - a +0 pair of boots (worn) g - the +0 robe of Keody (worn) {Will+++ Str+2} (You found it on level 2 of the Dungeon) Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. Magical Staves b - a staff of cold (weapon) c - a staff of alchemy Jewellery d - an amulet of magic regeneration (worn) Wands d - a wand of digging (4) a - a wand of flame (3) (quivered) Scrolls i - a scroll of identify t - 2 scrolls of teleportation Potions g - a potion of magic c - 2 potions of curing j - a potion of enlightenment {unknown} f - 3 potions of moonshine k - 3 potions of attraction {unknown} p - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 1.6 Conjurations + Level 5.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Hailstorm Conj/Ice 23% 3d7 11% 3 b - Frozen Ramparts Ice 66% 1d10 4% 3 c - Ozocubu's Armour Ice 33% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 32% 1d4 9% 1 Summon Ice Beast Ice/Summ 19% N/A 14% 3 Poisonous Vapours Alch/Air 12% 1d1 16% 1 Call Imp Summ 6% N/A 24% 2 Call Canine Familiar Summ 3% N/A 43% 3 Passwall Erth 3% N/A 43% 3 Alistair's Walking Alem Alch/Frge 3% N/A 99% 5 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The orc attacks as it pursues you! The orc hits you with a +0 dagger. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The walls around you are covered in ice. The wall freezes the orc! You kill the orc! The frozen ramparts melt away as you move. There is an open door here. You see here a +0 dagger. You start resting. HP restored. The water moccasin hisses angrily. You encounter a gnoll. It is wielding a +0 flail. You encounter a gnoll. It is wielding a +0 halberd. Found 15 gold pieces. Found a stone staircase leading down. You encounter a gnoll. It is wielding a +0 spear. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The water moccasin bites you. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You encounter a jelly. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin closely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.....#....###'##..# #.....#....#.......# #.....#....#.∩.....# #.....#....#.......# #.....#....#.......# #.....#....#.......# #.....#....#...##..# #..S..#....#...##..# ...###@###....#.......# .......J.......#.......# ...............#...###'# ####.......?...##+##.... #.................... #.................... #.................... #.................... #................#### You could see a water moccasin and a jelly. Vanquished Creatures An ice beast (D:4) An orc priest (D:4) A clockroach (D:3) Terence (D:2) An orc wizard (D:4) 2 adders (D:2) A gnoll (D:2) A dart slug (D:3) A ribbon worm (D:2) 9 hobgoblins 4 jackals 3 orcs 6 quokkas 14 ball pythons 3 bats 4 frilled lizards 8 goblins 9 kobolds 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hedgehogwithagun the Formicid Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 991 | D:2 | Identified the +0 robe of Keody {Will+++ Str+2} 1056 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1063 | D:2 | Learned a level 3 spell: Frozen Ramparts 1315 | D:2 | Found a blossoming altar of Fedhas. 1326 | D:2 | Reached XP level 4. HP: 29/30 MP: 6/8 1612 | D:2 | Encountered Terence 1620 | D:2 | Killed Terence 1621 | D:2 | Reached skill level 5 in Ice Magic 1940 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2060 | D:3 | Reached XP level 5. HP: 28/35 MP: 7/10 2564 | D:3 | Found a faded altar of an unknown god. 2847 | D:3 | Learned a level 3 spell: Hailstorm 2882 | D:4 | Encountered an ice beast 3100 | D:4 | Reached XP level 6. HP: 25/41 MP: 8/12 3318 | D:4 | Found Zeacigee's General Store. 3326 | D:4 | Bought a scroll of identify for 30 gold pieces 3369 | D:4 | Killed an ice beast 3370 | D:4 | Reached skill level 1 in Conjurations 3489 | D:4 | Encountered a water moccasin 3514 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic D:2: layout_basic, basic_altar, uniq_terence D:3: layout_loops_corners, ebering_ecumenical_altar_ruins D:4: layout_gridville, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.3 Ice Magic | 5 | 5.9 Conjurations | 1 | 1.6 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 41 || 47 Melee: Unarmed | 3 | || 3 Staff | 3 | 41 || 44 Cast: Freeze | 50 | 36 || 86 Frozen Ramparts | | 9 || 9 Ozocubu's Armour | | 2 || 2 Evoke: Wand of flame | | 9 || 9 Read: Enchant weapon | | 2 || 2 Identify | | 2 || 2 Teleportation | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Poison | | 1 || 1 Fear | | 1 || 1 Amnesia | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 26 | 63 || 89 Dodge: Dodged | 35 | 40 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3523 | 3315 | 208 | 483 | 2072 | 4 | 880.8 | Dungeon | 3523 | 3315 | 208 | 483 | 2072 | 4 | 880.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1158 daAuts D:2: 1094 daAuts D:1: 835 daAuts D:4: 435 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+