Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. heinyl the Magician (Djinni Fire Elementalist) Turns: 1047, Time: 00:04:32 Health: 31/31 AC: 6 Str: 13 XL: 4 Next: 8% Gold: 150 EV: 10 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 hand axe (sunder) rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois ∞ (0%) c - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - +6 ring of strength Stlth + (no ring) HPRegen 0.25/turn %: no passive effects @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 150 gold pieces. Inventory: Hand Weapons b - a +0 hand axe of sundering (weapon) Armour a - a +0 robe c - a +0 helmet of light (worn) e - a +0 ring mail (worn) Jewellery d - a +6 ring of strength (worn) Scrolls c - 2 scrolls labelled JIPTIA LAEDGH d - a scroll labelled NUKOFUXK KUNY e - a scroll labelled OKAESM INLO h - a scroll labelled REIS ET UNUCHO k - a scroll labelled KIECWUDEDGH Potions f - an orange potion j - 2 puce potions Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft + Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 7% 1 b - Scorch Fire 34% 2d6 11% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 22% 3 d - Inner Flame Hex/Fire 17% N/A 22% 3 e - Flame Wave Conj/Fire 17% 2d7 56% 4 f - Shock Conj/Air 68% 1d7 7% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat! You kill the rat! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You encounter a ribbon worm. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. The foxfire burns the ribbon worm! The ribbon worm is severely wounded. Unknown command. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is almost dead. The foxfire burns the ribbon worm! You kill the ribbon worm! Your foxfire dissipates. x2 You see here a parchment of Mercury Arrow. You encounter a bat. You see here a ribbon worm corpse. A bat is nearby! ###.########.# # #.#........# .... # #.......#### #...# # ##......# ....# ####......#.. ..b.# ..........#.# †...# ..........#.# ##... ..........#.# #..# .....#....).# ##@# .....#.....# ##:.# .....#.....###..## ...............## ...........##### ...........#### ................ ..#..#....>##### ..<.##.....# You can see a bat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ribbon worms (D:2) 3 endoplasms 4 hobgoblins (D:1) 5 quokkas (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) 3 goblins 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heinyl the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | heinyl set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 176 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 176 | D:1 | Learned a level 1 spell: Shock 722 | D:2 | Found an iron altar of Okawaru. 1021 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Stealth | 2 | 2.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Hand axe | 3 | || 3 Cast: Foxfire | 66 | 5 || 71 Armour: Robe | 5 | || 5 Dodge: Dodged | 3 | || 3