heinyl Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -28, D:1) a +0 dagger (5, -20, D:1) a hobgoblin skeleton (9, -9, D:1) a +0 club a kobold corpse (10, 7, D:1) a +0 whip of distortion (13, -26, D:1) 2 poisoned darts (13, -25, D:1) a +0 dagger (21, -36, D:1) a parchment of Splinterfrost Shell (22, -5, D:1) a +0 dagger 5 stones (24, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -13, D:1) a parchment of Swiftness (36, -7, D:1) a +0 robe (36, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -37, D:1) a ball python skeleton (37, -18, D:1) a +0 club (46, -24, D:1) a quokka skeleton (48, -4, D:1) a hobgoblin skeleton (49, -4, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (6, -9, D:2) a quill talisman (7, -18, D:2) a +0 scale mail (10, -14, D:2) a +0 leather armour (13, -27, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (13, -14, D:2) a +0 rapier (13, -12, D:2) a +0 hand axe (14, -26, D:2) a +0 whip (15, -17, D:2) a +0 sling (17, -50, D:2) a +0 sling a +0 dagger (21, -15, D:2) a +0 whip (22, -25, D:2) a staff of fire (23, -21, D:2) a +0 robe (26, -28, D:2) a +0 leather armour (27, -29, D:2) a parchment of Passwall (27, -23, D:2) a +0 whip (30, -14, D:2) a +0 dagger (31, -25, D:2) an adder skeleton (42, -33, D:2) a +0 ring mail (43, -20, D:2) the +8 dagger of Extermination {flame, rPois rC+ rN++ Dex-2} rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (45, -27, D:2) a +0 robe (51, -1, D:2) an adder corpse (skeletalised by now) (58, -42, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -3, D:3) a +0 short sword a kobold corpse (3, -2, D:3) a +0 short sword an orc corpse (3, 0, D:3) a +0 cloak