Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4059523034541208080 121 heinyl the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Aug 8, 2026. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:04 (2041 turns). heinyl the Conjurer (Deep Elf Conjurer) Turns: 2041, Time: 00:10:05 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 77% Magic: 5/12 EV: 11 Int: 25 God: Gold: 121 SH: 3 Dex: 13 Spells: 6/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) Scrolls e - a scroll of blinking {unknown} h - a scroll of butterflies {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of enlightenment {unknown} j - a potion of invisibility {unknown} k - a potion of lignification {unknown} l - a potion of haste {unknown} Skills: * Level 3.8 Dodging + Level 3.5 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Blink Tloc 10% N/A 26% 2 c - Call Imp Summ 10% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 3% 2 Kiss of Death Conj/Necr 72% 2d10 6% 1 Gloom Hex/Necr 10% N/A 47% 3 Fulminant Prism Conj/Alch 9% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Dispel Undead Necr 5% 3d7 87% 4 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence looks irritated. Terence hits you from afar with a +0 trident. Your cerulean imp closely misses Terence. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your cerulean imp hits Terence but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, ally target, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident. Your cerulean imp hits Terence but does no damage. Okay, then. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, ally target) Attack! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence from afar with a -4 spear. You block Terence's attack. Your cerulean imp hits Terence from afar with a -4 spear. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.. #.# #.# #.### ###.@.# ####.#.#.# #.....@#.# . #.#..###.#... #.# #####.....†..5...... #.# .....†.............. ... #####...####....... #.# #..## #...... #.# #.## #..... #.# #.# #...# #.## #.# #+## #<.. You could see Terence. Vanquished Creatures Natasha (twice) (D:2) 2 adders (D:2) 5 dart slugs A ribbon worm (D:2) 4 endoplasms 8 hobgoblins 2 quokkas (D:1) 3 ball pythons 7 bats 3 frilled lizards 4 goblins 5 kobolds 5 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | heinyl the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 809 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 941 | D:1 | Found a faded altar of an unknown god. 1199 | D:2 | Found an ornate altar of the Wu Jian Council. 1220 | D:2 | Learned a level 2 spell: Blink 1221 | D:2 | Encountered Natasha 1224 | D:2 | Learned a level 2 spell: Call Imp 1227 | D:2 | Killed Natasha 1337 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1632 | D:2 | Encountered Natasha 1643 | D:2 | Reached skill level 5 in Conjurations 1661 | D:2 | Killed Natasha 2023 | D:3 | Encountered Terence 2041 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine, columned_hall_lemuel, feat_on_display D:2: cheibrodos_helix_gallery, layout_basic, basic_altar, nicolae_the_louvre, uniq_natasha D:3: layout_loops_corners, nicolae_vehumet_first_one's_free, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.8 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | 46 || 121 Call Imp | 1 | 2 || 3 Read: Identify | | 1 || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 1 | 4 || 5 Block: Buckler | | 4 || 4