heinyl Level 1 of the Dungeon (0, 7, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (3, -12, D:1) a +0 scale mail (7, -30, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, -30, D:1) a jackal corpse (skeletalised by now) (8, -4, D:1) a +0 dagger (9, -30, D:1) a jackal corpse (skeletalised by now) (9, -9, D:1) a rat skeleton (9, -8, D:1) a +0 dagger a +0 dagger a goblin skeleton (11, -9, D:1) a +0 short sword 3 stones a kobold skeleton (19, 25, D:1) a +0 dagger (20, 24, D:1) a bat corpse (skeletalised by now) (22, 12, D:1) a +0 dagger a frilled lizard corpse a hobgoblin corpse (22, 18, D:1) a +0 sling (28, -33, D:1) a ball python corpse (skeletalised by now) (46, 5, D:1) a +0 club (51, -5, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 4, D:2) an inkwell talisman (1, 1, D:2) a scroll of identify (3, 3, D:2) a potion of enlightenment (5, 14, D:2) a ring of resist corrosion (6, -3, D:2) a ball python corpse (9, 7, D:2) a potion of brilliance (18, -3, D:2) a parchment of Alistair's Intoxication Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 1, D:3) a +0 club a gnoll corpse