heinyl Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 2, D:1) a +0 whip (2, 16, D:1) a +0 whip (8, 5, D:1) a frilled lizard corpse (skeletalised by now) (8, 6, D:1) a bat corpse (skeletalised by now) (8, 9, D:1) a +0 club a +0 scale mail (9, 14, D:1) a +0 robe (14, -32, D:1) a +0 sling (16, -29, D:1) a ball python skeleton a ball python skeleton (18, -10, D:1) a +0 dagger (25, -33, D:1) an inkwell talisman (29, -32, D:1) a +0 robe (47, -34, D:1) a +0 club a kobold skeleton (48, -5, D:1) a frilled lizard corpse (skeletalised by now) (53, -10, D:1) a frilled lizard corpse (skeletalised by now) (54, -36, D:1) a parchment of Momentum Strike (57, -19, D:1) a hobgoblin skeleton (65, -27, D:1) a +0 whip (67, -29, D:1) a +0 dagger Level 2 of the Dungeon (13, 11, D:2) a +0 trident (14, -2, D:2) a hobgoblin skeleton (21, -5, D:2) a +0 hand axe (22, -27, D:2) a +0 leather armour (24, 20, D:2) a +0 club a goblin skeleton (25, 21, D:2) a +0 dagger a bat skeleton (33, -1, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (38, -23, D:2) a staff of air (40, 3, D:2) a +0 hammer (42, 9, D:2) a +0 hammer (42, 11, D:2) the +9 hammer "Nadad" {heavy, ^Contam Will+ Str+3 Dex+2} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (53, -27, D:2) a jackal corpse (skeletalised by now) (55, -27, D:2) a bat corpse (skeletalised by now) (55, -9, D:2) a +0 leather armour Level 3 of the Dungeon (19, 16, D:3) a +0 ring mail (21, 18, D:3) a +0 whip a kobold skeleton (30, -1, D:3) a +0 club a goblin skeleton (33, -1, D:3) a +0 dagger a +0 dagger a goblin skeleton (39, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 short sword of speed a kobold corpse (skeletalised by now) (5, -2, D:4) a ball python corpse (skeletalised by now) (9, -4, D:4) a +0 falchion (13, -9, D:4) a +0 dagger (14, -9, D:4) a +0 dagger of draining a +0 ring mail (15, -8, D:4) a +0 dagger an orc corpse (skeletalised by now) (18, -14, D:4) a +2 dagger of draining (still there?) an orc skeleton (still there?) (42, 18, D:4) a potion of curing (46, -20, D:4) a +0 club a kobold corpse (skeletalised by now) an ossuary (0, 0, Ossuary) a scroll of noise (1, -1, Ossuary) a scroll of silence (1, 17, Ossuary) a -4 dagger (2, -2, Ossuary) the inkwell talisman of the Arena {rF++ Will++ Dex-4} [inkwell talisman] rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). (unseen) (2, -1, Ossuary) a potion of moonshine (2, 0, Ossuary) a scroll of blinking (2, 1, Ossuary) a potion of mutation (3, -1, Ossuary) a potion of heal wounds (3, 0, Ossuary) a scroll of enchant weapon (3, 1, Ossuary) a scroll of teleportation (3, 11, Ossuary) a +0 dagger (4, 0, Ossuary) a potion of moonshine (13, -4, Ossuary) a -4 dagger