heinyl Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, -33, D:1) a rat corpse (skeletalised by now) (13, -9, D:1) a +0 short sword (15, 1, D:1) a bat corpse (skeletalised by now) (21, -16, D:1) a +0 spear (24, -24, D:1) a +0 dagger a quokka skeleton a goblin skeleton (24, -23, D:1) a +0 dagger a goblin skeleton (24, -14, D:1) a +0 dagger (26, -23, D:1) a +0 dagger (26, -20, D:1) a +0 dagger (28, -25, D:1) a +0 whip a kobold skeleton (34, -26, D:1) a +0 dagger (36, -18, D:1) a +0 spear (38, -29, D:1) a +0 leather armour (38, -26, D:1) a +0 leather armour (40, -6, D:1) a bat corpse (skeletalised by now) (41, -29, D:1) a rat corpse (skeletalised by now) (42, -14, D:1) a +0 sling (42, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, -32, D:1) a +0 short sword (46, -8, D:1) a ball python corpse (skeletalised by now) (47, -9, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, -36, D:2) a +2 ring mail of poison resistance (12, -30, D:2) a frilled lizard skeleton (14, -4, D:2) a +0 falchion a +0 chain mail (17, -4, D:2) a +0 flail (19, -36, D:2) an orb of attunement (25, -26, D:2) a frilled lizard corpse (skeletalised by now) (25, -10, D:2) a ball python skeleton (27, -12, D:2) an adder skeleton (30, -5, D:2) a +0 dagger a +0 sling a goblin skeleton (32, -27, D:2) the +1 helmet of Ecishunn {Snipe, rN+ Dex+3 Slay+2} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (32, -19, D:2) a +0 dagger a kobold skeleton (40, -6, D:2) an adder skeleton (43, -8, D:2) a bat skeleton (44, -16, D:2) a +0 dagger a goblin skeleton (45, 15, D:2) a +0 plate armour (46, -38, D:2) a quill talisman (46, -35, D:2) the +4 leather armour of Yress {rPois rF- Will+++ Dex+4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (46, -23, D:2) a +0 dagger (55, -2, D:2) a parchment of Rending Blade (61, -34, D:2) a +0 club a goblin corpse (skeletalised by now) (67, -1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (7, 22, D:3) a bat corpse (skeletalised by now) (9, 11, D:3) a ball python corpse (skeletalised by now) (11, 14, D:3) a +0 robe (12, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (28, -4, D:3) a +0 pair of gloves (28, 0, D:3) a bat skeleton (28, 1, D:3) a +0 club a +0 short sword a goblin skeleton an orc skeleton (29, 0, D:3) a +0 club (29, 2, D:3) a +0 mace a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour an orc skeleton (35, 17, D:3) a rat corpse (skeletalised by now) (40, 6, D:3) a +0 short sword an orc skeleton (49, -2, D:3) an inkwell talisman Level 4 of the Dungeon [Shop] Pyduiph's Book Boutique a parchment of Summon Horrible Things (459 gold) a parchment of Sublimation of Blood (63 gold) a parchment of Chain Lightning (572 gold) a parchment of Construct Spike Launcher (63 gold) a parchment of Teleport Other (96 gold) a parchment of Freeze (44 gold) a parchment of Petrify (143 gold) a parchment of Sticky Flame (143 gold) (0, 0, D:4) a +0 morningstar a +0 chain mail (0, 4, D:4) a +0 leather armour (3, 3, D:4) a +0 club (6, 0, D:4) a +0 whip (7, -5, D:4) a medusa talisman (10, 3, D:4) a +0 hand axe (16, 24, D:4) a black bear corpse (skeletalised by now) (17, 5, D:4) a +0 leather armour a +0 dagger a +0 robe an orc skeleton (17, 6, D:4) a +0 club (17, 16, D:4) a hobgoblin skeleton (18, 4, D:4) a +0 mace an orc skeleton (18, 5, D:4) a +0 short sword an orc skeleton (25, 1, D:4) a +0 flail (27, -1, D:4) a +0 ring mail (28, 2, D:4) a +0 short sword 5 stones a kobold skeleton (36, 0, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (36, 1, D:4) a +0 dagger (44, 44, D:4) a +0 leather armour (48, 18, D:4) a +0 leather armour (59, 37, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, -14, D:5) a maw talisman (3, 30, D:5) a +0 whip of electrocution a +0 robe (9, 3, D:5) a +0 flail (10, 2, D:5) a +0 whip (10, 4, D:5) a +0 flail (19, 0, D:5) an iguana corpse (skeletalised by now) (21, 24, D:5) a +0 war axe (22, 22, D:5) a +0 giant club an ogre corpse (skeletalised by now) (40, 8, D:5) a +0 barding (44, -5, D:5) a +0 dagger a +0 leather armour a +0 flail a +0 hand axe a +0 leather armour a +0 club a +2 falchion of valour an orc skeleton an orc skeleton (48, -10, D:5) a jackal corpse (skeletalised by now) (48, 14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +2 heavy hand axe a +0 leather armour a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:6) a +0 flail a +0 ring mail (1, -1, D:6) a +1 devious dagger a +0 robe (12, -2, D:6) a +0 mace a +0 ring mail a +0 whip an orc skeleton an orc skeleton (12, 3, D:6) a +0 short sword (17, 10, D:6) a hound corpse (skeletalised by now) (33, -34, D:6) a +0 quarterstaff (50, 22, D:6) a +0 leather armour (51, -36, D:6) a +0 robe (51, -12, D:6) the +1 whip "Reump" {heavy, Dex+4 SInv Stlth+} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (53, -36, D:6) a +0 war axe a +0 robe (55, -34, D:6) a +5 hand axe a +0 robe (56, -31, D:6) a +0 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -32, D:7) a +0 whip (2, -1, D:7) a +0 club an orc skeleton (12, -20, D:7) a +0 morningstar 2 boomerangs an orc corpse (skeletalised by now) (15, -21, D:7) a +0 flail (18, -44, D:7) a +0 plate armour (21, -34, D:7) a water moccasin skeleton (30, -19, D:7) a +0 hand axe a +0 leather armour an orc skeleton (30, -18, D:7) a +0 hand axe an orc skeleton (31, -19, D:7) a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (34, -21, D:7) a +0 robe (35, -35, D:7) a +0 club a +0 leather armour (45, -25, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 short sword 6 stones a +0 orcbow a kobold corpse (skeletalised by now) a centaur corpse (skeletalised by now) (0, 1, D:8) a +0 dagger (1, -1, D:8) a +0 whip (2, -8, D:8) a +0 short sword a kobold skeleton (2, -5, D:8) a +1 short sword of flaming +0 steam dragon scales a kobold corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (4, -12, D:8) a +0 club a kobold skeleton (4, 28, D:8) a +0 trident (5, 9, D:8) +0 steam dragon scales a steam dragon skeleton (5, 27, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 28, D:8) a +0 hand axe an orc corpse (skeletalised by now) (9, -10, D:8) a +0 chain mail (9, 11, D:8) a parchment of Forge Lightning Spire (20, -3, D:8) a +0 robe a +3 long sword (20, 4, D:8) a +0 spear (21, -2, D:8) a +0 robe (22, -2, D:8) a +0 robe a +0 flail (26, -4, D:8) a +0 spear a +0 robe (26, -1, D:8) a stone a +0 whip (27, 2, D:8) a +0 robe a +4 great sword a +0 short sword an orc skeleton (28, 2, D:8) a +0 robe of willpower a +0 dagger a +0 war axe an orc skeleton (29, -7, D:8) a +0 robe (29, 2, D:8) a +0 plate armour a +0 dire flail an orc skeleton (29, 3, D:8) a +0 hand axe of venom (34, -12, D:8) a bullfrog skeleton (38, -9, D:8) a +0 halberd a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (2, 32, D:9) the +0 pair of gloves of Akiah {rElec Str+2 Int-4} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (3, -13, D:9) a +0 short sword (9, -12, D:9) the +2 robe of the Good {rF+} rF+: It protects you from fire. It cannot be enchanted further. (15, -10, D:9) a +0 hand axe a +0 robe (16, -11, D:9) a +3 war axe a +0 robe (16, 25, D:9) a +0 hand axe a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (16, 26, D:9) a +0 whip a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -11, D:9) a +2 scimitar a +0 robe (17, 11, D:9) 4 large rocks a +0 dagger a +0 dagger 5 stones a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 trident a +0 scale mail a cyclops corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak skeleton an orc skeleton a kobold skeleton (17, 24, D:9) a +0 dagger an orc corpse (skeletalised by now) (18, 10, D:9) a +0 short sword a +0 short sword 2 stones a +1 vampiric spear a +0 scale mail a kobold skeleton a kobold skeleton (18, 11, D:9) a +0 dagger a curare-tipped dart a kobold skeleton (18, 12, D:9) a +0 whip 4 stones (19, -2, D:9) a +0 sling a +0 dagger a +0 robe (20, 8, D:9) a +0 dagger a kobold skeleton (24, 31, D:9) a +0 dagger (25, 27, D:9) a bullfrog corpse (skeletalised by now) (27, 9, D:9) a +3 scimitar of flaming (27, 13, D:9) a +1 war axe of distortion (29, 7, D:9) a +1 glaive of venom (29, 15, D:9) the air staff of Gehenna {rElec Air Earth} [staff of air] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (31, 2, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (32, 13, D:9) a +0 club a +0 leather armour (33, 15, D:9) a parchment of Spellspark Servitor (35, 13, D:9) a +1 plate armour of cold resistance (36, -1, D:9) a +0 troll leather armour a troll skeleton (37, 1, D:9) +0 steam dragon scales a steam dragon skeleton (37, 3, D:9) a yak skeleton a yak skeleton (40, 3, D:9) a +0 club a kobold skeleton (40, 5, D:9) a +0 shortbow a +0 orcbow a centaur skeleton a centaur skeleton (41, 6, D:9) a steam dragon skeleton (50, 27, D:9) a +2 mace of holy wrath Level 10 of the Dungeon (0, 0, D:10) an atropa-tipped dart (1, -1, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (1, 0, D:10) a +0 long sword a +0 leather armour (5, -7, D:10) a +0 trident of protection (unseen) (5, -6, D:10) 3 gold pieces (5, -5, D:10) 13 gold pieces (6, -7, D:10) 12 gold pieces (6, -6, D:10) a staff of alchemy (unseen) (6, -5, D:10) 14 gold pieces (7, -7, D:10) 17 gold pieces (7, -6, D:10) 8 gold pieces (7, -5, D:10) 18 gold pieces (26, -19, D:10) a troll skeleton (28, -38, D:10) a spore talisman (30, -35, D:10) a +0 club (32, -40, D:10) a +0 war axe an orc corpse (skeletalised by now) (32, -38, D:10) a +0 mace (32, -37, D:10) a +0 hand axe a +0 leather armour (33, -35, D:10) a +0 flail a +0 whip a +0 leather armour a +0 war axe a +2 trident of flaming a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -35, D:10) a +0 club a +0 chain mail a +1 mace of holy wrath a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 hand axe a +0 dagger a +0 ring mail a +2 scimitar of freezing a +2 orcbow of flaming a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -35, D:10) a +0 dire flail a boomerang a +0 chain mail a +0 club a +0 hand axe a +0 chain mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -34, D:10) a +0 mace of holy wrath a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, -11, D:10) a +0 dagger a kobold corpse (skeletalised by now) (55, -13, D:10) a +0 dagger a +0 robe a +0 heavy flail a +0 leather armour (56, -14, D:10) a +0 whip 4 stones a +0 dire flail a +0 chain mail a +0 whip a +0 short sword a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Tudeas's Distillery a potion of ambrosia (104 gold) 2 potions of heal wounds (208 gold) a potion of ambrosia (104 gold) 2 potions of attraction (78 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of attraction (39 gold) 2 potions of heal wounds (208 gold) (3, -2, D:11) a scroll of vulnerability (7, -6, D:11) a scroll of identify (16, 24, D:11) a +0 glaive (18, 14, D:11) a +0 robe a +0 dagger an orc skeleton (18, 15, D:11) a +0 leather armour a +0 whip a +0 trident 2 boomerangs a +0 dagger a +0 hand axe an orc skeleton (18, 20, D:11) a +0 mace a +0 spear a +0 leather armour (20, -7, D:11) a +0 robe (20, 21, D:11) a +0 dagger of distortion 4 curare-tipped darts the kobold corpse of Sonja (skeletalised by now) (21, -2, D:11) a +0 flail (21, 0, D:11) a +0 hand axe (22, -2, D:11) a +0 plate armour a +0 battleaxe (22, 1, D:11) the +4 dagger of Ancient Evil {flame, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 robe a +0 dagger an orc skeleton (22, 24, D:11) a wand of charming (5) (31, 10, D:11) a +0 dagger a +0 robe a kobold skeleton (37, -5, D:11) a yak corpse (skeletalised by now) (37, -4, D:11) a yak corpse (skeletalised by now) (41, 11, D:11) a yak skeleton (42, 9, D:11) a yak skeleton (42, 10, D:11) a yak skeleton a yak skeleton (49, 11, D:11) a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (7, -9, Lair:1) a +0 robe (12, -27, Lair:1) a +0 long sword (13, -10, Lair:1) a wolf corpse (skeletalised by now) (15, -14, Lair:1) a bullfrog skeleton (16, -13, Lair:1) a cane toad skeleton (16, -6, Lair:1) a +0 rapier (21, -15, Lair:1) a +0 ring mail (22, -8, Lair:1) a water moccasin skeleton (29, -32, Lair:1) a +0 dagger of freezing (34, 22, Lair:1) a cane toad skeleton (35, 22, Lair:1) a water moccasin skeleton a bullfrog skeleton (35, 23, Lair:1) a komodo dragon skeleton (39, -33, Lair:1) a +0 leather armour a yak corpse (39, 23, Lair:1) a komodo dragon corpse (skeletalised by now) (40, -35, Lair:1) a bullfrog corpse (40, -34, Lair:1) a poisoned dart a yak corpse (44, -25, Lair:1) a +0 dagger (46, -32, Lair:1) the cold staff of Kismet {rF+++ rC+ Str-2 Summ Tloc Ice} [staff of cold] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (unseen) (51, 20, Lair:1) a blink frog corpse (skeletalised by now) (53, 21, Lair:1) a basilisk corpse (skeletalised by now)