heinyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 23, D:1) a +0 dagger a stone a kobold skeleton (6, 24, D:1) a +0 dagger (10, 20, D:1) a +0 short sword (11, 37, D:1) a +0 falchion (15, 51, D:1) a staff of air (16, 3, D:1) a rat corpse (skeletalised by now) (18, 7, D:1) a bat corpse (skeletalised by now) (20, 6, D:1) a +0 dagger 3 stones a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (22, 21, D:1) a demonspawn skeleton (22, 22, D:1) an armataur skeleton (22, 23, D:1) an elf skeleton (23, 21, D:1) a naga skeleton (23, 23, D:1) a merfolk skeleton (24, 21, D:1) a troll skeleton (24, 22, D:1) a gnoll skeleton (24, 23, D:1) a draconian skeleton (28, 35, D:1) a bat skeleton (29, 32, D:1) a +0 club (31, 53, D:1) a +0 short sword 3 stones (33, 37, D:1) a ball python skeleton (34, 27, D:1) a +0 robe (37, 36, D:1) a +0 sling (51, 47, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) 3 flux baubles (6, 19, D:2) a +0 club (7, 1, D:2) a frilled lizard skeleton (24, -8, D:2) a bat corpse (skeletalised by now) (36, 24, D:2) the +4 robe of the Heavens {*Slow Int+7 Dex+3 SInv} *Slow: It may slow you when you take damage. Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (52, 16, D:2) a +0 dagger Level 3 of the Dungeon (27, -3, D:3) a +0 hat of intelligence (unseen) (32, -13, D:3) a ball python corpse (35, -13, D:3) a +0 falchion a +0 animal skin a +0 helmet a +0 club a +0 dagger the hobgoblin corpse of Robin a goblin corpse (37, -29, D:3) a jackal corpse (skeletalised by now) (37, -13, D:3) a +0 dagger a goblin corpse (38, -30, D:3) a rat corpse (skeletalised by now) (42, -10, D:3) a +0 dagger (43, -11, D:3) a +2 whip of venom 7 poisoned darts