heinyl Level 1 of the Dungeon (2, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -16, D:1) a +0 robe (18, -30, D:1) a +0 dagger (19, -14, D:1) a frilled lizard corpse (skeletalised by now) (20, 1, D:1) a bat corpse (skeletalised by now) (33, -5, D:1) a +0 dagger (34, 6, D:1) a +0 whip (35, 6, D:1) a hobgoblin skeleton (45, 0, D:1) a hobgoblin corpse (skeletalised by now) (48, -16, D:1) a +0 robe (52, -6, D:1) a jackal corpse (skeletalised by now) (52, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (9, -28, D:2) a hobgoblin skeleton (12, -39, D:2) a +0 short sword 3 stones a kobold skeleton (13, -8, D:2) a +0 mace (23, -23, D:2) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -22, D:2) a jackal corpse (skeletalised by now) (24, 6, D:2) an adder skeleton (32, -46, D:2) a +0 whip (37, -44, D:2) a +0 club a kobold skeleton (39, -44, D:2) a hobgoblin skeleton (39, -24, D:2) a +0 quarterstaff (41, -16, D:2) the +0 chain mail of Hangman {^Drain Regen+ rCorr Int+6} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (60, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (5, -14, D:3) a +0 club (10, -12, D:3) a +0 long sword (15, -21, D:3) a serpent talisman (15, -9, D:3) a +0 robe (17, 4, D:3) a +0 club (19, 0, D:3) an adder skeleton (19, 1, D:3) a ball python skeleton (23, 2, D:3) a storm talisman (32, -28, D:3) a parchment of Ensorcelled Hibernation (37, -13, D:3) a +0 leather armour (38, -2, D:3) a +0 short sword (39, -23, D:3) the +0 spear of Tomorrow {holy, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. Level 4 of the Dungeon (1, 5, D:4) a +0 leather armour (12, 8, D:4) a +0 spear a +0 whip a gnoll skeleton (13, 8, D:4) a +0 club (15, 23, D:4) a +0 dagger of protection a goblin corpse (skeletalised by now) (17, -2, D:4) a +0 war axe a hobgoblin skeleton (19, 9, D:4) a +0 mace (20, 10, D:4) a gnoll skeleton (23, 17, D:4) a jackal skeleton a jackal skeleton a jackal skeleton (24, -11, D:4) a +0 short sword (28, -16, D:4) a +0 scale mail (31, -16, D:4) a +0 mace (38, 8, D:4) a +0 dagger (43, 0, D:4) a quokka corpse (skeletalised by now) (49, 14, D:4) 2 boomerangs a +0 mace an orc skeleton (50, 11, D:4) a +2 dagger of venom a +0 ring mail an orc corpse (skeletalised by now) (51, 10, D:4) a +0 whip 3 stones (51, 12, D:4) a +0 leather armour a +0 war axe (52, 9, D:4) a hobgoblin skeleton Level 5 of the Dungeon (5, 0, D:5) a +0 dagger a +0 ring mail a +0 flail a +0 club a +0 mace a +0 leather armour an orc corpse (16, -7, D:5) a +0 trident (20, 0, D:5) a quokka corpse