heinyl Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (1, 19, D:1) a ball python corpse (skeletalised by now) (2, 15, D:1) a +0 robe (14, -10, D:1) a +0 whip 5 stones a rat skeleton a quokka skeleton a kobold skeleton (19, -17, D:1) a +0 chain mail (19, -16, D:1) a +0 club (28, -2, D:1) a riddle talisman (33, 2, D:1) a hobgoblin corpse (skeletalised by now) (36, 23, D:1) a +0 falchion (46, 20, D:1) a +0 long sword (47, -13, D:1) a +0 dagger (48, -5, D:1) a +0 leather armour (52, -10, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (57, 27, D:1) a frilled lizard corpse (skeletalised by now) (57, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, -17, D:1) a +0 short sword 5 stones (59, -28, D:1) a quokka corpse (skeletalised by now) (59, -16, D:1) a rat skeleton (65, 26, D:1) a +0 club Level 2 of the Dungeon (4, 7, D:2) a bat corpse (skeletalised by now) (10, 10, D:2) a +0 mace (11, -17, D:2) an adder corpse (skeletalised by now) (16, -26, D:2) a ball python corpse (skeletalised by now) (18, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (22, -11, D:2) a +0 leather armour (33, -20, D:2) a parchment of Momentum Strike (36, -17, D:2) a hobgoblin skeleton (37, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 10, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (38, 11, D:2) a +1 dagger of venom a +0 dagger a goblin corpse (skeletalised by now) (44, 7, D:2) a +0 trident Level 3 of the Dungeon [Shop] Comal's Jewellery Shoppe a maw talisman (195 gold) a ring of protection from fire (unknown) (325 gold) a ring of Qazlal's Condemnation {^Contam ^Drain rF+ Int+3 Slay+5} (625 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +4 ring of protection (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) a +6 ring of intelligence (unknown) (468 gold) the amulet of Zytuinic {Spirit rF+ rN+ Dex+3} (708 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). a ring of protection from fire (unknown) (325 gold) a quill talisman (130 gold) an amulet of magic regeneration (unknown) (390 gold) (0, 0, D:3) a +2 whip of venom (unseen) (1, -5, D:3) 14 gold pieces (8, -4, D:3) a +0 chain mail (16, -44, D:3) a +0 club (16, -41, D:3) a hobgoblin corpse (skeletalised by now) (16, -40, D:3) a +0 dagger a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) (17, -34, D:3) a +0 short sword a +0 leather armour a +0 dagger (18, -29, D:3) a +0 dagger a +0 robe (19, -32, D:3) a +0 hand axe a +0 leather armour (25, -19, D:3) a +2 heavy long sword (32, -19, D:3) a +0 whip a boomerang an orc skeleton (35, -9, D:3) a +0 leather armour (36, -19, D:3) a +0 dagger a +0 robe (36, -18, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, -4, D:3) a +0 ring mail (45, -10, D:3) a rat corpse (50, -18, D:3) a quokka corpse