heinyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -9, D:1) a ball python corpse (skeletalised by now) (9, -1, D:1) a +0 robe (10, 4, D:1) a +0 club a goblin skeleton (15, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -11, D:1) a rat corpse (skeletalised by now) (20, -13, D:1) a ball python corpse (skeletalised by now) (27, 5, D:1) a +0 club a kobold skeleton (28, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -25, D:1) a jackal skeleton (35, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 14, D:1) a +0 whip (51, -20, D:1) a +0 ring mail (54, -10, D:1) a +0 whip (54, -7, D:1) a rat corpse (skeletalised by now) (55, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hoppauk's Antique Armour Shoppe a +0 leather armour (40 gold) a +0 plate armour (360 gold) a +1 buckler (230 gold) a +0 ring mail (80 gold) the +5 plate armour of the Bull {^Drain Will+ SInv} (1084 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 cloak (90 gold) a +0 ring mail (80 gold) [Shop] Mufrayp's Weapon Boutique a +5 great mace of holy wrath (495 gold) a +0 mace (33 gold) a +0 sling (16 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1129 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 long sword (38 gold) a +0 club (5 gold) a +2 shortbow of flaming (191 gold) a +0 dagger (22 gold) [Shop] Vioqoe's Jewellery Emporium an amulet of faith (unknown) (440 gold) a ring of positive energy (unknown) (220 gold) a ring of flight (unknown) (192 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of chemistry (unknown) (330 gold) a ring of positive energy (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) a +6 ring of intelligence (396 gold) (0, 0, D:2) a frilled lizard skeleton (1, -27, D:2) an adder corpse (skeletalised by now) (1, 17, D:2) a +0 sling (5, 15, D:2) an adder skeleton (11, 11, D:2) a ball python skeleton (12, 20, D:2) a +0 club (16, -31, D:2) a +0 hammer (17, -30, D:2) a +0 hammer (18, -31, D:2) a +0 hammer (19, -30, D:2) a +0 hammer (20, -30, D:2) a +0 hammer (20, 18, D:2) a +0 sling (21, -29, D:2) a +0 hammer (23, -30, D:2) a +0 hammer (23, -29, D:2) a +0 hammer (23, -28, D:2) a +0 hammer (24, -30, D:2) a +0 hammer (24, -29, D:2) a +0 hammer (24, -28, D:2) a +0 hammer (25, -30, D:2) a +0 hammer (25, -28, D:2) a +0 hammer (30, -18, D:2) a +0 hand axe (42, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -13, D:2) a +0 ring mail (45, -10, D:2) a +0 dagger 2 stones (46, -24, D:2) a rat corpse (48, -27, D:2) a +0 robe (54, -33, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 9, D:3) a +0 dagger (10, 3, D:3) a +0 scale mail (11, -13, D:3) a bat skeleton (17, 3, D:3) a +0 short sword 4 stones (17, 15, D:3) a rat corpse (skeletalised by now) (22, 9, D:3) a +0 dagger (24, -24, D:3) a +0 dagger a kobold corpse (skeletalised by now) (25, 7, D:3) a +0 dagger 5 boomerangs a goblin skeleton (30, 0, D:3) a ball python corpse (skeletalised by now) (36, 17, D:3) an iguana corpse (skeletalised by now) (43, 9, D:3) a bat corpse (skeletalised by now) (53, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 1, D:4) a +0 dagger 3 stones (5, -4, D:4) a +0 robe