Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 9681518220858593428 17 hellgot the Vexing (level 2, -3/24 HPs) Began as a Deep Elf Hexslinger on Sept 9, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (452 turns). hellgot the Vexing (Deep Elf Hexslinger) Turns: 452, Time: 00:01:31 Health: -3/24 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 3/6 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: berserking, weak-willed, jinxed, very quick A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +1 short sword of protection Armour c - a +0 robe (worn) Scrolls b - a scroll of poison f - a scroll of identify {unknown} g - a scroll of blinking {unknown} Potions e - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 3.0 Ranged Weapons + Level 2.7 Dodging + Level 1.9 Spellcasting + Level 4.2 Hexes + Level 1.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Casting: Jinxbite (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The endoplasm hits you. Casting: Jinxbite (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The endoplasm freezes you. You are frozen. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to call a sprite on attack: 66%, 87% to hit) You shoot a sling bullet. The sling bullet completely misses the endoplasm. The sling bullet hits the dart slug. The dart slug is severely wounded. A giggling sprite leaps out and makes the dart slug trip over its own underside. The dart slug is almost dead. The endoplasm jiggles. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The endoplasm freezes you. You are frozen. You die... #.......# ..# ...##.#.# ... #.......# ..##### # ######### ###.....#.# .### #.# ###.#........ #..####'####..##.....#.# ###..'...'..####w......# ####.<.#### #J# ###..'...'..####@# #..####'####..##.######## .### #.# ###.#........# ## #.# ##########.# # #####.# #.# #.....# ## #.# #.###.# ... #.# ##.###.####^ #...#####.# #..)....... .......>#.# You could see a dart slug (very drained) and an endoplasm. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 5 goblins (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 194 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 197 | D:1 | Learned a level 2 spell: Jinxbite 271 | D:1 | Reached skill level 1 in Fighting 452 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ranged Weapons | 3 | 3.0 Dodging | | 2.7 Spellcasting | | 1.9 Hexes | | 4.2 Fire Magic | | 1.4 Action || total ---------------------------++------- Fire: Sling || 40 Cast: Jinxbite || 7 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 8