Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4372129731162020444 10 hellgot the Grave Robber (level 2, 0/22 HPs) Began as a Deep Elf Necromancer on Sept 10, 2024. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (154 turns). hellgot the Grave Robber (Deep Elf Necromancer) Turns: 154, Time: 00:00:44 Health: 0/22 AC: 21 Str: 5 XL: 2 Next: 10% Magic: 4/8 EV: 2 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) Potions c - a potion of magic e - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 5% 3 Animate Dead Necr 23% N/A 17% 4 Curse of Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History You hit the quokka but do no damage. The quokka barely misses you. The hobgoblin barely misses you. The quokka barely misses you. There are monsters nearby! The quokka struggles to resist. The quokka misses you. The hobgoblin hits you. A rat comes into view. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (chance to affect: 67%) A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The rat squeaks loudly. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. The quokka bites you. The hobgoblin hits you. Your soul wisp misses the quokka. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin, p - quokka Aim: a hobgoblin (chance to affect: 67%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp returns to where it belongs. The quokka is no longer weakened. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Your soul wisp closely misses the hobgoblin. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##..# #.##.##.# ##...# #.......# #.......#####.#### # #.....#.......###.... ##..##....####......... ....# .#### #.####.### ....# # #.####.##.. ....# #.#.g*..r.. ... ##.#♣##.### .. #..r.†...... .. #........... .. #.##.##.#### ## ... #.# .# .... #.. # ...... .... ...... ..... ..###. ....# You could see a quokka, a hobgoblin (weak, ally target, soul-splintered), a rat and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Found a faded altar of an unknown god. 46 | D:1 | Reached skill level 5 in Necromancy 101 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 104 | D:1 | Learned a level 2 spell: Grave Claw 154 | D:1 | HP: 1/22 [quokka (3)] 154 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_cross, basic_ecumenical_altar, grunt_decor_cap, minmay_liquid_box Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 17 Cast: Soul Splinter || 15 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 10 Skin || 2 Dodge: Dodged || 32