hellgot Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (9, -13, D:1) a bat corpse (skeletalised by now) (15, -17, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, -9, D:1) a +0 mace a +0 scale mail (18, -9, D:1) a bat skeleton (21, -9, D:1) a hobgoblin skeleton (24, 16, D:1) a +0 crystal plate armour (28, -12, D:1) a hobgoblin corpse (skeletalised by now) (33, -14, D:1) a +0 dagger (36, -13, D:1) a quokka corpse (skeletalised by now) (37, 18, D:1) a +0 plate armour (39, 12, D:1) a +0 club (39, 13, D:1) a bat skeleton (39, 27, D:1) a +0 robe (49, -13, D:1) a +0 whip 4 stones (49, -12, D:1) a +0 dagger (52, 14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, 11, D:2) a flux talisman (6, -14, D:2) a +0 robe (6, 5, D:2) a +0 robe (25, -23, D:2) a +0 whip (25, -14, D:2) a +0 club (30, 4, D:2) a +0 short sword (34, -2, D:2) a +0 rapier (45, 20, D:2) a +0 club (55, 3, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Vomur's Antique Armour Shoppe a +0 robe (21 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 pair of boots (135 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) [Shop] Sisala's Book Boutique a book of Geomancy (280 gold) a book of Beasts (504 gold) a book of Unlife (588 gold) Great Wizards, Vol. VII (420 gold) a book of Hexes (616 gold) a book of Touch (308 gold) a book of Lightning (504 gold) [Shop] Kaabroh's Antique Weapon Shoppe a +0 sling (31 gold) a +0 morningstar of protection (142 gold) a +0 short sword (63 gold) a +0 rapier (84 gold) the +6 quarterstaff of the King {freeze, rPois Will- Dex+4} (1104 gold) Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Will-: It decreases your willpower. [Shop] Laer's Weapon Boutique a +0 trident (35 gold) a +0 hand axe (30 gold) a +0 club (10 gold) the +0 great sword "Kerphutaa" {heavy, Will- rCorr Int-4 Dex+7} (264 gold) Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a +0 falchion (30 gold) a +0 battleaxe of freezing (137 gold) a +0 long sword (35 gold) 2 stones (2 gold) [Shop] Zukleu's Weapon Boutique a +0 war axe (45 gold) 6 large rocks (117 gold) a +0 club (13 gold) 5 stones (6 gold) a +1 antimagic hand axe (208 gold) a +4 short sword of draining (356 gold) 2 stones (2 gold) (0, 0, D:3) a +0 whip (2, 11, D:3) a +0 leather armour (4, 12, D:3) 5 stones (7, 8, D:3) a +0 short sword 4 stones (8, 9, D:3) a +0 short sword a +0 leather armour (16, 22, D:3) a +2 dagger of holy wrath a +0 robe (21, 24, D:3) a +0 dagger (23, 26, D:3) a +0 short sword (28, 30, D:3) a +0 dagger (29, 1, D:3) a +0 cloak (32, 1, D:3) a +0 club (32, 2, D:3) a +0 club (33, 0, D:3) a +0 club (34, 1, D:3) a +0 club a +0 dagger (35, 1, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club (36, 1, D:3) a +0 dagger a +0 club a +0 club a +0 trident (52, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -40, D:4) a +0 dagger a +0 leather armour (12, 7, D:4) a +0 ring mail (20, -14, D:4) a +0 spear (23, -4, D:4) a +0 robe (28, -14, D:4) a +0 flail (28, -11, D:4) a +0 dagger a +0 robe (29, -11, D:4) a +0 heavy flail a +0 club a +0 leather armour (36, 2, D:4) a +0 dagger (39, -45, D:4) a +0 whip (40, -45, D:4) a +3 flail a +0 chain mail a +0 flail a +0 short sword a +0 club 3 boomerangs a +0 chain mail (45, 6, D:4) a +0 mace (48, -23, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (7, -12, D:5) 6 stones (8, -2, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (9, -4, D:5) a +0 dagger a +0 robe (9, -2, D:5) a +0 club (10, -3, D:5) a +0 whip 3 boomerangs a +0 leather armour (13, -16, D:5) a +0 leather armour (25, -16, D:5) a +0 club (29, -22, D:5) a +0 orcbow (29, -17, D:5) a serpent talisman (36, -26, D:5) 5 large rocks (47, -2, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 ring mail a +0 dagger (0, 13, D:6) a +0 flail a +0 robe (1, -21, D:6) a +0 orcbow (1, 1, D:6) a +0 war axe (2, -18, D:6) a +0 short sword (26, 8, D:6) a +0 quarterstaff (31, 23, D:6) a +0 dagger (32, 23, D:6) a +2 heavy hand axe a +0 falchion (32, 24, D:6) a +0 dagger (32, 25, D:6) the +0 chain mail "Fius" {*Slow rElec Int+4 SInv Stlth-} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (36, -5, D:6) a +0 giant spiked club (46, 9, D:6) a +0 short sword a +0 robe (46, 11, D:6) a +2 long sword a +0 robe (46, 12, D:6) a +3 falchion a +0 robe (47, 10, D:6) a +0 dagger a +0 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 stones (4, -37, D:7) a +2 dagger of protection (4, -36, D:7) a +0 whip 3 stones (5, -38, D:7) a +0 short sword (5, -37, D:7) a +0 club a +0 dagger a +0 dagger a +0 short sword 2 stones (5, -36, D:7) a +0 dagger (24, -4, D:7) a +0 spear (24, -3, D:7) a +0 flail (25, -4, D:7) a +0 flail (25, -3, D:7) a +0 leather armour a +0 club (26, -10, D:7) a +0 leather armour a +0 mace (28, -11, D:7) a +0 morningstar a +0 robe a +0 dagger of venom (28, -10, D:7) a +0 club (28, -4, D:7) a +0 quarterstaff (34, -37, D:7) a +0 spear (34, 11, D:7) a +0 shortbow (35, -40, D:7) a +0 spear (35, -39, D:7) a +0 spear (35, -38, D:7) a +0 spear (35, -37, D:7) a +0 spear (39, -8, D:7) a +0 long sword (39, 1, D:7) the +5 dagger of Goreuz {freeze, rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. (43, 2, D:7) a +0 flail of venom a +0 robe (45, -10, D:7) a +0 leather armour (47, -11, D:7) a +0 hand axe (47, -10, D:7) a +0 robe a +0 dagger (48, -11, D:7) a +0 robe a +0 dagger (48, -7, D:7) a +3 short sword of freezing (48, 8, D:7) a +0 spear (49, -11, D:7) a +0 whip (49, 7, D:7) a +0 club a +0 club (50, -9, D:7) a +0 ring mail a +0 club (50, 7, D:7) a +0 club a +0 club a +0 robe (50, 8, D:7) a +0 spear (56, -8, D:7) a +0 ring mail Level 8 of the Dungeon (9, 2, D:8) 8 stones (12, -9, D:8) a +0 dagger a +0 robe (13, -9, D:8) a +0 flail a +0 mace (20, -5, D:8) 8 stones (21, -15, D:8) a +0 robe (23, -12, D:8) a +0 leather armour a +1 vampiric hand axe (24, -25, D:8) a +0 orcbow (24, -13, D:8) a +0 short sword (37, 0, D:8) a +0 leather armour (39, -11, D:8) a +0 spear (41, -1, D:8) a +0 scimitar (43, 0, D:8) a staff of fire (47, 5, D:8) a +0 helmet (55, -6, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +4 long sword of freezing a +0 robe (1, -1, D:9) a +0 short sword a +0 robe a +4 long sword a +0 robe (2, 0, D:9) a +0 battleaxe a +0 robe a +0 great sword a +0 robe (3, -2, D:9) a +5 halberd a +0 robe (3, 0, D:9) a +4 scimitar a +0 robe (6, -33, D:9) 7 stones (8, -22, D:9) a +0 orcbow (9, -42, D:9) the +2 pair of boots of Decaying Brilliance {rF+} rF+: It protects you from fire. (18, -30, D:9) a +0 hand axe (22, -21, D:9) a +0 dagger a +3 vampiric dagger a +0 dagger 6 stones (22, -20, D:9) a +0 short sword a +0 whip (23, -21, D:9) a +0 dagger (23, -20, D:9) a +0 dagger (24, -22, D:9) a +0 whip (25, -32, D:9) a +0 giant club a +0 giant spiked club (31, -1, D:9) a +0 flail (41, -46, D:9) a +0 chain mail (42, -29, D:9) a +0 whip a gnoll skeleton (43, -31, D:9) a +0 trident a +0 scale mail a +0 buckler (43, -30, D:9) a +0 spear (43, -29, D:9) a +0 club (44, -31, D:9) a +0 whip (54, -8, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (6, -26, D:10) a +0 dagger (6, -25, D:10) a +0 dagger a +0 robe (7, -26, D:10) a +0 whip (7, -25, D:10) a +0 hand axe a +0 short sword (7, -15, D:10) a +0 whip a +0 flail (8, -26, D:10) a +0 dagger a +0 robe (8, -25, D:10) a +0 club a +0 short sword (8, -14, D:10) a +0 short sword a +0 club (9, -26, D:10) a +0 flail (9, -24, D:10) a +0 long sword a +0 plate armour (11, -23, D:10) a +0 dire flail 3 boomerangs a +0 chain mail (12, -26, D:10) a +0 club a +0 leather armour a +0 short sword a +0 plate armour (12, -25, D:10) 5 large rocks (29, -4, D:10) a +0 robe (40, -2, D:10) a +0 chain mail (45, -28, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) an orb of light (7, 17, D:11) 6 stones (12, 47, D:11) a +0 shortbow (14, 47, D:11) a +2 long sword of protection (24, 14, D:11) a stone (32, 11, D:11) a +0 morningstar (44, 4, D:11) 4 stones (48, 37, D:11) a +0 leather armour (49, 23, D:11) 5 stones (52, 15, D:11) an electric eel skeleton (59, 38, D:11) a +0 club a +0 ring mail (59, 41, D:11) a +0 dagger a +0 robe (59, 42, D:11) a +0 dagger a +0 robe (59, 43, D:11) a +0 flail (60, 1, D:11) a +0 leather armour (60, 38, D:11) a +0 mace a boomerang a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a potion of curing (8, -10, D:12) a +0 robe (25, -2, D:12) a +0 robe (28, -9, D:12) 3 stones (37, 11, D:12) a +0 flail (37, 14, D:12) a +0 dagger (39, 11, D:12) a +0 giant club a +0 dire flail (43, 4, D:12) a +0 leather armour a Gauntlet (0, 0, Gauntlet) a staff of alchemy (unseen) (0, 28, Gauntlet) the amulet "Iclaica" {Harm +Blink Regen+ Dex+3} [amulet of regeneration] Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (unseen) (1, 14, Gauntlet) a +0 club (1, 28, Gauntlet) 6 stones (4, 28, Gauntlet) a scroll of brand weapon (6, 14, Gauntlet) a scroll of noise (15, 0, Gauntlet) a potion of heal wounds (15, 14, Gauntlet) the ring of Okicuk {Ice rElec rCorr Int-2} [ring of ice] Ice: It enhances your ice magic. Int-2: It affects your intelligence (-2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (17, 0, Gauntlet) a +3 leather armour of fire resistance (18, 14, Gauntlet) a scroll of identify (19, 20, Gauntlet) the +1 pair of boots "Cefi" {+Blink rElec Int+4 Dex-3} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. +Blink: It lets you blink. (20, 20, Gauntlet) a scroll of enchant weapon (20, 21, Gauntlet) the +6 dagger "Opui" {drain, rF+ MP+12 Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. MP+12: It affects your magic capacity (+12). (unseen)