Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 388659911020710024 972 hellgot the Apothecary (level 8, 0/54 HPs) Began as a Coglin Alchemist on Dec 27, 2024. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:11:44 (5284 turns). hellgot the Apothecary (Coglin Alchemist) Turns: 5284, Time: 00:11:44 Health: 0/54 AC: 6 Str: 7 (9) XL: 8 Next: 16% Magic: 11/14 EV: 10 Int: 14 (16) God: Gold: 245 SH: 5 Dex: 14 (15) Spells: 5/15 levels left rFire + . . d - +5 dagger of Monkyuh {freeze, rF+ rN++} rCold . . . k - +0 buckler rNeg + + + b - +2 robe {rN+} rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots {Fly} Will ++... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.14/turn (no gizmo) %: no passive effects @: attractive, enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, deterioration 1 a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 245 gold pieces. Inventory: Hand Weapons d - the +5 dagger of Monkyuh (weapon) {freeze, rF+ rN++} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Armour b - a +2 robe of positive energy (worn) h - a +0 pair of boots of flying (worn) k - a +0 buckler (worn) l - a +0 helmet (worn) Scrolls c - a scroll of immolation e - a scroll of torment g - a scroll of poison j - 3 scrolls of teleportation o - a scroll of amnesia {unknown} s - 2 scrolls of fear {unknown} u - a scroll of blinking {unknown} Potions f - a potion of ambrosia i - a potion of heal wounds {unknown} m - a potion of enlightenment n - a potion of attraction p - a potion of mutation q - 2 potions of invisibility r - a potion of haste {unknown} t - a potion of curing {unknown} v - 2 potions of degeneration w - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.8 Shields - Level 4.0 Spellcasting - Level 1.0 Conjurations + Level 7.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 5% 1 b - Mercury Vapours Alch/Air 24% N/A 11% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 30% 3 d - Olgreb's Toxic Radia Alch 22% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 24% 1 Sticky Flame Fire/Alch 12% 2d5 56% 4 Confusing Touch Hex 2% N/A 65% 3 Dispel Undead Necr 2% 3d7 96% 4 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:2 exclusion: downstairs D:3 3 runed translucent doors, iLuvCoCK's ghost, amateur GnMo D:4 1 runed translucent door, Throg's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your body sometimes deteriorates upon taking damage. Message History Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. The water moccasin barely misses you. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 57% to hit) The sting hits the water moccasin but does no damage. The water moccasin is poisoned. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You block the water moccasin's attack. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The water moccasin bites you. You die... #....<........# #.............# #.............# ##.$...........# ...............# ...........)...# ...............# ## ........@......+ #. ........S......# #. ...............# #. ...............# ### +#.....###'############.. #.....#......#.......'.. #.....#......#.......#.. #.....#......#......[#.. #$....#.....†'.......#.. You could see a water moccasin (poisoned). Vanquished Creatures Pikel (D:5) 2 lemures (D:5) A scorpion (D:4) A howler monkey (D:5) A hound (D:5) An orc priest (D:3) A jelly (D:5) Jessica (D:2) An orc wizard (D:4) An iguana (D:5) A hell rat (Sewer) Robin (D:2) 6 adders 4 gnolls (D:3) 2 river rats (Sewer) A dart slug (D:2) A ribbon worm (D:3) 17 orcs 12 ball pythons 6 endoplasms 3 giant cockroaches 16 goblins 9 hobgoblins 6 jackals 5 quokkas 5 bats 5 frilled lizards 9 kobolds 11 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | You fall into a shaft and drop 1 floor! 196 | D:2 | Reached skill level 1 in Conjurations 309 | D:2 | Identified the +5 dagger of Monkyuh {freeze, rF+ rN++} 348 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/4 351 | D:1 | Learned a level 2 spell: Mercury Vapours 493 | D:1 | Reached skill level 1 in Fighting 751 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1457 | D:2 | Reached skill level 4 in Alchemy 1672 | D:2 | Reached XP level 4. HP: 30/32 MP: 1/7 1849 | D:2 | Noticed Robin 1877 | D:2 | Killed Robin 2083 | D:2 | Noticed Jessica 2089 | D:2 | Killed Jessica 2090 | D:2 | Reached skill level 1 in Shields 2090 | D:2 | Reached XP level 5. HP: 37/37 MP: 3/9 2094 | D:2 | Learned a level 3 spell: Mephitic Cloud 2276 | D:3 | Found a runed translucent gate. 2276 | D:3 | Found a runed translucent gate. 2276 | D:3 | Found a runed translucent gate. 2279 | D:3 | Noticed iLuvCoCK's ghost (amateur GnMo) 2360 | D:3 | Found a glowing drain. 2385 | Sewer | Entered a sewer 3010 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 3167 | D:3 | Reached skill level 5 in Alchemy 3167 | D:3 | Reached XP level 6. HP: 31/43 MP: 2/10 3854 | D:4 | Noticed Throg's ghost (amateur MDFi) 3858 | D:4 | Found a runed translucent door. 4583 | D:5 | Entered Level 5 of the Dungeon 4596 | D:5 | Reached XP level 7. HP: 41/48 MP: 7/12 4900 | D:5 | Noticed Pikel 4921 | D:5 | Killed Pikel 4922 | D:5 | Reached skill level 7 in Alchemy 4922 | D:5 | Reached XP level 8. HP: 8/54 MP: 3/14 5283 | D:5 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 5284 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, shapermc_ecumenical_altar_venn, minmay_cupped D:2: layout_loops_cross, uniq_jessica, uniq_robin D:3: layout_loops_cross, cheibrodos_sewer_entry_drain, ebering_ghost_rock_garden, minmay_diced_spiral D:4: layout_loops_cross, hellmonk_ghost_happy_afterlife D:5: layout_gridville, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 | 1.0 Spellcasting | 2 3 4 | 4.0 Fighting | 1 | 1.0 Alchemy | 4 5 7 | 7.2 Shields | 1 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 22 | 87 | 37 || 146 Cast: Sting | 57 | 90 | 32 || 179 Mercury Vapours | | 7 | || 7 Olgreb's Toxic Ra | | 2 | 2 || 4 Mephitic Cloud | | 2 | 2 || 4 Use: Scroll | 4 | | 1 || 5 Potion | | | 6 || 6 Stab: Distracted | 1 | | || 1 Confused | | 2 | 1 || 3 Armour: Robe | 29 | 73 | 39 || 141 Dodge: Dodged | 25 | 51 | 34 || 110 Block: Buckler | | 26 | 21 || 47