Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6575491253441978231 85 hellgot the Vexing (level 4, -2/32 HPs) Began as a Formicid Hexslinger on Jan 22, 2025. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:51 (966 turns). hellgot the Vexing (Formicid Hexslinger) Turns: 966, Time: 00:02:52 Health: -2/32 AC: 3 Str: 10 (13) XL: 4 Next: 75% Magic: 1/7 EV: 16 Int: 12 (14) God: Gold: 89 SH: 0 Dex: 14 (16) Spells: 2/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + f - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery f - a +5 ring of evasion (left hand) Scrolls b - a scroll of poison g - a scroll of vulnerability {unknown} Potions i - a potion of enlightenment {unknown} Skills: - Level 1.1 Fighting * Level 3.5 Ranged Weapons - Level 1.7 Dodging + Level 2.0 Spellcasting + Level 4.4 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 7% 2 b - Inner Flame Hex/Fire 11% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 13% 3 Cause Fear Hex 8% N/A 41% 4 Dimensional Bullseye Hex/Tloc 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Terence is moderately wounded. Terence hits you with a +0 short sword of freezing. Terence freezes you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword of freezing, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, chance to call a sprite on attack: 55%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and bonks Terence with his +0 short sword of freezing. Terence is moderately wounded. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword of freezing, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword of freezing, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jinxing sprites lose interest in you. Terence seems less drained. Terence misses you. It was a potion of brilliance. You feel clever all of a sudden. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###.....### #... #...# #.....### #... #...###.......# #... #.............# #... #...###.......###... #...# #............. #...# #.....#####... +..@# #.....# #### #..@###.....# #.#.........# #....#.###### ###<.#.# ##.#.# #.#.# #.#.# #.#.# #.#.# You could see Terence. Vanquished Creatures 2 gnolls (D:1) 4 adders (D:2) A dart slug (D:2) 4 bats 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins 2 quokkas (D:1) 4 ball pythons 2 frilled lizards (D:1) 5 kobolds (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 57 | D:1 | Found Syrypal's General Store. 149 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 290 | D:1 | Reached skill level 4 in Hexes 290 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 293 | D:1 | Learned a level 2 spell: Jinxbite 297 | D:1 | Learned a level 3 spell: Inner Flame 680 | D:2 | Reached XP level 4. HP: 28/32 MP: 3/6 950 | D:2 | Noticed Terence 966 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, serial_shops, shop D:2: layout_basic, hangedman_decor_push, st_stairs_12, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.4 Ranged Weapons | 3 | 3.5 Spellcasting | 2 | 2.0 Fighting | | 1.1 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 55 | 26 || 81 Cast: Jinxbite | 2 | 5 || 7 Ability: Dig | | 1 || 1 Use: Potion | | 2 || 2 Armour: Robe | 8 | 9 || 17 Dodge: Dodged | 18 | 5 || 23