Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15669073040968626675 98 hellgot the Conjurer (level 4, -3/28 HPs) Began as an Octopode Wanderer on Feb 9, 2025. Slain by a hobgoblin (7 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:03:40 (1495 turns). hellgot the Conjurer (Octopode Wanderer) Turns: 1495, Time: 00:03:40 Health: -3/28 AC: 1 Str: 10 XL: 4 Next: 69% Magic: 2/7 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 8 Spells: 2/7 levels left rFire . . . g - staff of conjuration rCold . . . (no shield) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons j - the +7 dagger of Discord {heavy, rElec rPois Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Missiles h - 4 javelins Armour c - a +0 hat (worn) Magical Staves g - a staff of conjuration (weapon) Scrolls a - 2 scrolls of vulnerability {unknown} d - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations - Level 3.0 Fire Magic + Level 2.0 Air Magic + Level 2.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 3% 1 b - Shock Conj/Air 84% 1d8 4% 1 c - Mephitic Cloud Conj/Alch/Air 20% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 11% 2 Inner Flame Hex/Fire 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblins go into a battle-frenzy! You feel a surge of power! You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You feel a surge of power! You conjure some foxfire! The foxfire hits the hobgoblin. You kill the hobgoblin! The foxfire hits the goblin. The goblin is heavily wounded. Robin throws the goblin at you! The goblin hits you with a +0 club. You feel a surge of power! You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. The goblin is moderately wounded. The goblin barely misses you. The foxfire hits the goblin. You kill the goblin! The goblin closely misses you. You feel a surge of power! You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. The foxfire hits the hobgoblin but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! The foxfire hits the hobgoblin but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you! You die... .......... .....#.. #.....)# .###.....)# ..........# # #.g....# .#. #ggg...# ...####### #g.g...# .........# ####@.#### ...†.....###....## .....)...##...### <.........).#.# #######...###.# #....###...# #.#### #.### #.# ##.# #.# #..# You could see Robin, 2 hobgoblins and 3 goblins. Vanquished Creatures Terence (D:2) A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:2) 5 ball pythons A bat (D:1) 4 endoplasms 5 giant cockroaches (D:1) 11 goblins 5 hobgoblins 4 kobolds (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 rats 49 creatures vanquished. Vanquished Creatures (others) 107 foxfires 107 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Octopode Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 club, a | potion of curing, a +0 hat; and the following spells | available to memorise: Foxfire, Shock, Momentum Strike, | Inner Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 26 | D:1 | Learned a level 1 spell: Foxfire 28 | D:1 | Learned a level 1 spell: Shock 117 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 409 | D:1 | Reached skill level 1 in Alchemy 521 | D:1 | Reached skill level 1 in Fighting 526 | D:1 | Reached skill level 1 in Air Magic 537 | D:1 | Reached XP level 3. HP: 22/23 MP: 0/5 541 | D:1 | Learned a level 3 spell: Mephitic Cloud 1016 | D:2 | Identified the +7 dagger of Discord {heavy, rElec rPois | Dex+4} 1081 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 1154 | D:2 | Noticed Terence 1171 | D:2 | Killed Terence 1282 | D:2 | Noticed Robin 1495 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a D:2: layout_rooms, interstate_on_off, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 | 2.2 Fighting | 1 | 1.0 Air Magic | 1 2 | 2.0 Spellcasting | 2 | 2.3 Stealth | | 2.6 Conjurations | | 4.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 4 | || 4 Constrict | 7 | 4 || 11 Tentacles | 6 | 3 || 9 Staff | 12 | 10 || 22 Cast: Foxfire | 46 | 21 || 67 Shock | 5 | || 5 Use: Potion | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Skin | 8 | 20 || 28 Dodge: Dodged | 11 | 9 || 20