hellgot Level 1 of the Dungeon (0, 0, D:1) a potion of attraction (5, 32, D:1) a frilled lizard corpse (skeletalised by now) (6, 20, D:1) 5 stones (10, 19, D:1) a +0 club a goblin skeleton (11, -6, D:1) a +0 short sword (11, 19, D:1) a hobgoblin skeleton a quokka skeleton (11, 20, D:1) 5 stones a hobgoblin skeleton (11, 44, D:1) a rat corpse (skeletalised by now) (12, 19, D:1) a +0 short sword (13, 29, D:1) a potion of cancellation (14, 20, D:1) a rat skeleton (15, -1, D:1) a +0 short sword (17, 20, D:1) a +0 mace (21, 0, D:1) 7 stones (22, -3, D:1) a potion of brilliance (23, 1, D:1) a rat corpse (skeletalised by now) (28, 36, D:1) a +0 ring mail (31, 34, D:1) a +0 club (32, 33, D:1) a frilled lizard corpse (skeletalised by now) (32, 34, D:1) a rat corpse (skeletalised by now) (33, 1, D:1) a +0 short sword (37, 36, D:1) a +0 dagger (38, 35, D:1) a rat corpse (skeletalised by now) (43, 7, D:1) a +0 dagger a goblin skeleton (46, 36, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (51, 16, D:1) a +0 leather armour Level 2 of the Dungeon (5, -13, D:2) an adder corpse (skeletalised by now) (6, 13, D:2) a +0 leather armour (7, 6, D:2) an adder skeleton (10, -25, D:2) a +0 leather armour a +0 hand axe (11, 3, D:2) a +0 ring mail (17, -26, D:2) a +0 club a goblin skeleton (18, -1, D:2) a +0 mace (23, -14, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (25, -3, D:2) a rat skeleton (28, 29, D:2) a +0 club (32, 23, D:2) a hobgoblin skeleton (39, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, -17, D:2) a +0 short sword (41, -31, D:2) a potion of berserk rage (43, -3, D:2) a +0 short sword a kobold skeleton (46, 27, D:2) a +0 war axe (47, 10, D:2) a +0 chain mail (47, 11, D:2) a bat corpse (skeletalised by now) (50, -8, D:2) 3 stones (52, 6, D:2) a +0 short sword 3 stones a rat corpse (skeletalised by now) (52, 20, D:2) a +0 leather armour (55, 17, D:2) a +0 club (56, -28, D:2) a bat corpse (skeletalised by now) (57, -24, D:2) a +0 dagger (59, -27, D:2) a quokka corpse (skeletalised by now) (60, -22, D:2) a rat corpse (skeletalised by now) (61, -26, D:2) a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 3, D:3) a poisoned dart (0, 5, D:3) a +0 giant club (4, 11, D:3) a poisoned dart (4, 19, D:3) 5 stones (7, 9, D:3) a scroll of blinking (7, 11, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (7, 13, D:3) a scroll of blinking (9, 10, D:3) a potion of brilliance (9, 12, D:3) a potion of berserk rage (9, 27, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, 21, D:3) a potion of curing (15, 9, D:3) a +0 ring mail (16, 7, D:3) an adder skeleton (21, 33, D:3) a bat corpse (skeletalised by now) (22, 33, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, -2, D:3) a jackal skeleton (33, 23, D:3) a +0 dagger (35, -7, D:3) a +0 robe a +0 dagger a +0 short sword a +0 whip an orc skeleton (41, 23, D:3) a flux talisman (42, 19, D:3) a rat skeleton a ball python skeleton (48, 10, D:3) a bat corpse (skeletalised by now) (50, 8, D:3) a +0 war axe (53, 28, D:3) 5 stones