Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3539111811342702019 9 hellgot the Magician (level 2, -3/19 HPs) Began as a Mummy Hedge Wizard on Apr 9, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (597 turns). hellgot the Magician (Mummy Hedge Wizard) Turns: 597, Time: 00:02:09 Health: -3/19 AC: 2 Str: 13 XL: 2 Next: 6% Magic: 0/7 EV: 11 Int: 13 God: Gold: 21 SH: 0 Dex: 11 Spells: 8/9 levels left rFire x . . e - +1 whip (elec) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +1 whip of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 1.8 Conjurations - Level 0.7 Summonings - Level 1.0 Necromancy - Level 0.7 Translocations + Level 0.5 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Irradiate Conj/Alch 2% 3d12 98% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The rat barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! Your magical contamination has completely faded away. You start resting. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. You are out of magic! You are out of magic! You have nothing you can fire or use right now. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... .#..##........# ##.## .......#.##..### ### ..#.............# .......##.#..#.# ####.........#.# #....†..#.##...# #.......#.###..# #.....g.#.. ..# #.....@.#### .## #.......# .# #.......# .# #.......# ######### You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 569 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/7 597 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_cross, serial_shops, shop, ebering_ecumenical_altar_hall, hangedman_decor_clover_reticule, dreamdust_princess_corridor, dk_noncrumbling_4, minmay_3d_cube Action || total ---------------------------++------- Melee: Whip || 13 Dagger || 5 Cast: Magic Dart || 16 Armour: Robe || 11 Dodge: Dodged || 7