hellgot Level 1 of the Dungeon (6, -30, D:1) a ring of poison resistance (6, -1, D:1) a ball python corpse (skeletalised by now) (9, -3, D:1) a potion of curing (13, 1, D:1) a frilled lizard skeleton (14, 1, D:1) 5 stones (20, -4, D:1) a bat skeleton (21, -34, D:1) a +0 leather armour (24, -27, D:1) a rat skeleton (26, -25, D:1) a potion of degeneration (36, 16, D:1) a +0 club (46, -29, D:1) a quokka skeleton (46, -17, D:1) a potion of curing (47, -28, D:1) a +0 sling of flaming (49, -10, D:1) a +0 dagger a stone a kobold skeleton (51, -28, D:1) 5 poisoned darts (51, -4, D:1) a +0 robe (57, -20, D:1) a potion of lignification (58, -19, D:1) a jackal corpse (skeletalised by now) (61, -18, D:1) a +0 ring mail (62, -22, D:1) a +0 mace (62, -21, D:1) a hobgoblin corpse (skeletalised by now) (66, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Aresmi's Armour Shop the +13 plate armour "Uqanukut" {^Drain rPois rC++ Dex+4} (1134 gold) Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +4 plate armour of willpower (500 gold) a +3 leather armour of willpower (240 gold) a +2 plate armour of poison resistance (370 gold) a +4 scale mail of cold resistance (310 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) (0, 0, D:2) a +0 club (6, -32, D:2) a +0 robe (8, -15, D:2) a rat corpse (skeletalised by now) (11, -29, D:2) a ball python corpse (skeletalised by now) (11, -26, D:2) a quokka corpse (skeletalised by now) (13, -3, D:2) 2 potions of curing a hobgoblin skeleton (16, -5, D:2) an adder skeleton (20, -27, D:2) a potion of curing (20, -17, D:2) a potion of haste (20, -10, D:2) a frilled lizard skeleton (21, -14, D:2) a +0 ring mail (21, -11, D:2) a stone a +0 whip a kobold skeleton (21, -3, D:2) a +0 robe (23, -27, D:2) a +0 spear (30, 5, D:2) a potion of degeneration (33, -33, D:2) 4 stones (33, -31, D:2) a potion of attraction (34, 0, D:2) a +0 long sword (36, -36, D:2) a +1 dagger of venom (38, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (39, -37, D:2) 4 stones (49, -35, D:2) a +3 hand axe a +0 leather armour an orc corpse (skeletalised by now) (49, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 stones (13, 21, D:3) a scroll of identify (13, 22, D:3) the +1 robe "Fafisk" {rElec rC- Dex-3 Archmagi} Dex-3: It affects your dexterity (-3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. (unseen) (15, 22, D:3) a ring of fire (18, 19, D:3) 3 stones (24, 33, D:3) a potion of curing (27, 37, D:3) a +0 leather armour (28, 4, D:3) 8 stones (28, 22, D:3) a +0 club a +0 ring mail (30, 1, D:3) a +0 dagger a +0 robe (30, 45, D:3) a +0 war axe (34, 14, D:3) an adder skeleton (35, 18, D:3) a +0 dagger a +0 robe (35, 19, D:3) a potion of lignification (36, 22, D:3) a +0 spear (38, 30, D:3) a +0 robe (41, 12, D:3) a +2 mace of protection (46, 5, D:3) a ball python skeleton (51, 30, D:3) a bat skeleton (58, 43, D:3) a +0 ring mail (59, 36, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 2 stones (4, 6, D:4) a +4 antimagic spear (4, 31, D:4) a +0 club (4, 38, D:4) a +0 ring mail 6 gold pieces (5, 31, D:4) an iguana corpse (skeletalised by now) (8, 21, D:4) a +0 scale mail (15, 22, D:4) an adder corpse (skeletalised by now) (25, 6, D:4) a +0 club (28, 11, D:4) a +0 giant club an ogre corpse (29, 3, D:4) a +0 dagger a +0 robe a sewer (0, 0, Sewer) a brain worm corpse (4, 2, Sewer) a bat corpse (4, 3, Sewer) a potion of berserk rage