Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 14887069226716748051 56 hellgot the Vexing (level 3, -4/26 HPs) Began as a Mummy Hexslinger on May 8, 2025. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:09 (1235 turns). hellgot the Vexing (Mummy Hexslinger) Turns: 1235, Time: 00:03:10 Health: -4/26 AC: 3 Str: 11 XL: 3 Next: 71% Magic: 4/6 EV: 11 Int: 12 God: Gold: 33 SH: 0 Dex: 16 Spells: 4/6 levels left rFire x . . a - +1 sling rCold + + . (no offhand) rNeg + + + g - +1 robe {rC+} rPois ∞ h - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: weak-willed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour g - a +1 robe of cold resistance (worn) h - a +0 hat (worn) Wands c - a wand of flame (15) Scrolls b - 2 scrolls of poison d - a scroll of identify {unknown} e - a scroll of revelation {unknown} f - a scroll of teleportation {unknown} Skills: - Level 1.0 Fighting + Level 2.3 Ranged Weapons - Level 2.0 Dodging - Level 2.0 Spellcasting + Level 3.3 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Kinetic Grapnel Frge 4% 1d4 26% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Ignite Poison Fire/Alch 2% N/A 91% 4 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 95% 4 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Summon Hydra Summ 0% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, chance to call a sprite on attack: 51%, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. Sigmund casts a spell at you. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. The jinxing sprites lose interest in you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Something hits you! * * * LOW HITPOINT WARNING * * * A magic dart appears from out of thin air! The magic dart hits you. You die... .................. ..#...#####. $.... ....#.....# #...# ###†#..##.# #...# ....#..##.# #...### .#(....##.# #..#.## .#.###.##.#####.{...#### .#.....##.##...........# ...##.###.##.###@...##.# ......###.##.# #.#.###.# ##......#.##.###.#.# #.# ##.####..#<........###.##### ##.# ###.##..>#...........# ##.# #.#............###.# ##.# #.#.##.#.)####.# # .# #.#.##.#.....#!# # #.#.##.##.##.#.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A giant cockroach (D:1) 2 hobgoblins 3 ball pythons 3 bats (D:1) 2 endoplasms (D:1) 5 frilled lizards (D:1) 2 goblins 7 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 105 | D:1 | Reached skill level 1 in Fire Magic 106 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 115 | D:1 | Learned a level 2 spell: Jinxbite 281 | D:1 | Found a faded altar of an unknown god. 285 | D:1 | Got Plato's Quarto of the Engineer 572 | D:2 | Noticed Jessica 585 | D:2 | Reached skill level 3 in Hexes 587 | D:2 | Killed Jessica 588 | D:2 | Reached XP level 3. HP: 16/26 MP: 3/6 791 | D:2 | Noticed Sigmund 1234 | D:2 | HP: 1/26 [something (10)] 1235 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms, shapermc_ecumenical_altar_rom_forum D:2: layout_loops_ring, minmay_tromino_i4, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Hexes | 3 | 3.3 Ranged Weapons | 2 | 2.3 Fighting | | 1.0 Action || total ---------------------------++------- Fire: Sling || 71 Cast: Jinxbite || 11 Use: Scroll || 2 Armour: Robe || 26 Dodge: Dodged || 21