hellgot Level 1 of the Dungeon (0, 15, D:1) a rat corpse (skeletalised by now) (3, -15, D:1) a quokka corpse (skeletalised by now) (7, 7, D:1) a quill talisman (17, -4, D:1) 4 stones (19, -9, D:1) a potion of might (22, -16, D:1) a +0 short sword (22, 0, D:1) a hobgoblin skeleton (23, 16, D:1) a ball python corpse (skeletalised by now) (24, 0, D:1) a +0 club (25, -18, D:1) a hobgoblin skeleton (31, -10, D:1) a potion of enlightenment (32, 1, D:1) a +0 whip a gnoll skeleton (33, 11, D:1) a rat skeleton (33, 16, D:1) a bat skeleton (41, -17, D:1) a +0 robe (44, 5, D:1) a rat skeleton (45, -2, D:1) a potion of heal wounds (45, 8, D:1) a +0 whip a gnoll corpse (skeletalised by now) (46, 1, D:1) a bat skeleton (55, -9, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Liufidog's Antique Armour Emporium a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 helmet (112 gold) a +0 robe (22 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 chain mail (150 gold) the +3 leather armour of the Desolation of Salt {Harm *Silence +Inv Slay+4} (1055 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (1, -14, D:2) a +0 ring mail (1, -8, D:2) a +0 dagger (5, -1, D:2) a +0 whip (7, -1, D:2) a +0 spear (8, -6, D:2) a +0 club (8, -1, D:2) a +0 dagger (12, -5, D:2) a +0 flail (15, -13, D:2) an adder corpse (skeletalised by now) (34, 0, D:2) a +0 flail a bat skeleton (38, -9, D:2) a bat skeleton (41, -11, D:2) an adder skeleton (49, -34, D:2) a potion of haste (61, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 3, D:3) 2 potions of berserk rage (13, -18, D:3) 2 poisoned darts (13, 29, D:3) a +0 short sword (13, 30, D:3) a +0 dagger a +0 robe a +1 dagger of speed (13, 32, D:3) a +0 club a +5 vampiric whip a +0 leather armour (19, -20, D:3) a +0 quarterstaff (22, 24, D:3) an adder skeleton (23, 25, D:3) a quokka skeleton (23, 37, D:3) a bat corpse (skeletalised by now) (37, -7, D:3) a hobgoblin skeleton (37, 4, D:3) a +0 chain mail (39, -1, D:3) a bat corpse (skeletalised by now) (41, 2, D:3) a potion of lignification (47, -20, D:3) a hound skeleton (47, 4, D:3) a quokka skeleton (48, -19, D:3) a hound corpse (skeletalised by now) (55, 13, D:3) 6 stones (58, -19, D:3) a throwing net (58, 17, D:3) a +0 great sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, 7, D:4) a +0 shortbow a centaur skeleton (5, 4, D:4) a +0 club (6, 10, D:4) a +0 ring mail (15, -26, D:4) a hobgoblin corpse (skeletalised by now) (17, 22, D:4) a +0 whip 4 stones (18, 22, D:4) a +0 dagger a kobold corpse (skeletalised by now) (20, 22, D:4) a hobgoblin corpse (skeletalised by now) (23, -23, D:4) a +0 short sword a stone (23, 22, D:4) a +0 spear a hobgoblin corpse (skeletalised by now) (24, -26, D:4) a +0 ring mail (24, -18, D:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (25, 16, D:4) a +0 mace (28, -23, D:4) a +0 dagger a goblin skeleton (28, 1, D:4) a potion of curing (33, 8, D:4) an orc skeleton (37, 0, D:4) a +0 sling (38, 14, D:4) a +0 dagger (45, -25, D:4) an adder skeleton (46, 5, D:4) a ball python skeleton (47, 2, D:4) a potion of brilliance (52, -14, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (1, 2, D:5) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:5) a +0 dagger a +0 robe (2, 1, D:5) a +0 flail (2, 2, D:5) a +0 whip a +0 robe (2, 6, D:5) a +0 club (3, 2, D:5) the human corpse of Prince Ribbit (skeletalised by now) (26, -2, D:5) 2 potions of moonshine (38, -1, D:5) a +0 shortbow (41, 6, D:5) a +0 dagger the Ecumenical Temple the Necropolis (0, 0, Necropolis) 22 gold pieces (1, 0, Necropolis) a +0 leather armour (1, 1, Necropolis) 12 gold pieces (2, 0, Necropolis) a potion of curing (9, -22, Necropolis) a potion of lignification (12, -26, Necropolis) a scroll of identify (12, -25, Necropolis) the Almanac of Gathered Charms Spells Type Level a - Call Imp Summoning 2 b - Sigil of Binding Hexes 3 c - Summon Forest Summoning/Translocation 5 (unseen) (12, -24, Necropolis) 22 gold pieces (12, -23, Necropolis) 8 gold pieces (12, -22, Necropolis) 15 gold pieces (12, -21, Necropolis) 4 stones (17, -26, Necropolis) a throwing net (17, -25, Necropolis) 10 gold pieces (17, -24, Necropolis) 18 gold pieces (17, -23, Necropolis) 15 gold pieces (17, -22, Necropolis) a +0 chain mail (17, -21, Necropolis) a scroll of amnesia (20, -26, Necropolis) 10 gold pieces (20, -25, Necropolis) an amulet of guardian spirit (20, -22, Necropolis) 16 gold pieces (26, 7, Necropolis) a potion of berserk rage (29, 5, Necropolis) the +1 animal skin of Servitude {+Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. (unseen) (29, 6, Necropolis) 12 gold pieces (30, 5, Necropolis) the ring "Qiulanga" {rF- rC+ Int+2 Slay+5} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (30, 6, Necropolis) 19 gold pieces (31, 6, Necropolis) a scroll of brand weapon (34, 7, Necropolis) a potion of berserk rage