Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 4883957071601677145 4 hellgot the Magician (level 1, 0/15 HPs) Began as a Mummy Wanderer on May 22, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (522 turns). hellgot the Magician (Mummy Wanderer) Turns: 522, Time: 00:01:26 Health: 0/15 AC: 0 Str: 13 XL: 1 Next: 50% Magic: 0/4 EV: 10 Int: 14 God: Gold: 17 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . a - +0 club rCold + . . (no offhand) rNeg + + + (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 5 poisoned darts Scrolls b - a scroll of fog c - a scroll of fear Skills: - Level 1.0 Fighting - Level 1.0 Throwing - Level 1.5 Armour - Level 1.0 Dodging + Level 2.9 Spellcasting + Level 1.2 Forgecraft - Level 1.0 Invocations - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A ball python comes into view. The ball python hisses angrily. The endoplasm quivers. You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. You miscast Kinetic Grapnel. Nothing appears to happen. The ball python closely misses you. You closely miss the ball python. The ball python bites you. The ball python misses you. The endoplasm freezes you. You are frozen. You resist. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (constricting you, 72% to hit) The kinetic grapnel hits the ball python. The ball python is heavily wounded. The endoplasm hits you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the ball python. You kill the ball python! The endoplasm misses you. The endoplasm closely misses you. Aiming: Kinetic Grapnel (safe; 13% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (97% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You die... ....#..##.##....# ....#..#...#....#.##.# ....#.!+.<.'....#....#+# ....#..#...#....#....... ....#..##.##............ ....#...###....#........ +#..#..........#........ ....#...%......#.J.>.... ##.##..........#@....... #.##...!..##........... #.##......'.#.########. ##.##......######## .>.†.......'....... ##.###.....######## #.........# ########### You could see an endoplasm (grapneled). Vanquished Creatures A ball python (D:1) A bat (D:1) 2 goblins (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 club, a | scroll of fog, a scroll of fear, a +0 chain mail; and the | following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Launch Clockwork | Bee. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 522 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, grunt_decor_arrowhead Action || total ---------------------------++------- Melee: Club || 14 Cast: Kinetic Grapnel || 11 Armour: Skin || 26 Dodge: Dodged || 18