hellgot Level 1 of the Dungeon [Shop] Zepuod's Assorted Antiques a condenser vane (1200 gold) a potion of heal wounds (240 gold) a lightning rod (4/4) (1200 gold) a +0 ring mail (120 gold) a +1 robe of willpower (387 gold) (0, 0, D:1) a human skeleton (2, 20, D:1) a potion of moonshine (3, 40, D:1) a bat corpse (skeletalised by now) (4, 2, D:1) a human corpse (skeletalised by now) (4, 5, D:1) a human skeleton (6, 3, D:1) a human skeleton (6, 45, D:1) a +0 whip (7, 17, D:1) a +1 dagger of draining a goblin skeleton (7, 19, D:1) a bat skeleton (10, 23, D:1) 4 stones (14, 22, D:1) a +0 ring mail (15, 26, D:1) 4 stones (15, 36, D:1) a ball python skeleton (16, 37, D:1) a ball python skeleton a quokka skeleton (17, 28, D:1) a +0 club a goblin skeleton (20, 18, D:1) 5 large rocks (21, 41, D:1) a goblin corpse (skeletalised by now) (28, 6, D:1) a +0 dagger (38, 21, D:1) a +0 war axe (44, 28, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -8, D:2) a ball python corpse (skeletalised by now) (20, 5, D:2) a rat corpse (skeletalised by now) (29, -29, D:2) an adder corpse (skeletalised by now) (29, -28, D:2) a +0 whip a kobold skeleton (29, 1, D:2) a bat corpse (skeletalised by now) (30, -44, D:2) a +0 dagger a stone (30, -11, D:2) a rimehorn talisman (37, -32, D:2) a bat corpse (skeletalised by now) (38, -45, D:2) a frilled lizard corpse (skeletalised by now) (39, -12, D:2) a bat skeleton (40, -46, D:2) a potion of cancellation (42, -31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -24, D:2) a +0 dagger a +0 leather armour (43, -31, D:2) a +0 short sword (44, -43, D:2) a bat corpse (skeletalised by now) (44, -9, D:2) an adder corpse (skeletalised by now) (46, -29, D:2) 8 stones Level 3 of the Dungeon [Shop] Roigh's One-of-a-Kind Rings a +2 ring of strength (unknown) (42 gold) the ring of the Hippogriff {Fly rC+ Wiz Str+3} (733 gold) [ring of wizardry] Fly: It grants you flight. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). a +5 ring of protection (unknown) (770 gold) a +7 ring of strength (unknown) (630 gold) a +4 ring of intelligence (unknown) (210 gold) the ring "Emnuiz" {rN++ MP+9} (525 gold) [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring "Ohibuaf" {*Corrode rN+ MP+11 EV+5 SInv Clar} (1160 gold) [ring of evasion] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. MP+11: It affects your magic capacity (+11). EV+5: It affects your evasion (+5). SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:3) 5 stones (1, -7, D:3) a +0 spectral hand axe (7, -15, D:3) a scarab talisman (10, -32, D:3) a +0 short sword (12, -31, D:3) a +0 spear (12, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 2, D:3) a +0 leather armour (20, -4, D:3) a hobgoblin skeleton (29, 2, D:3) 6 stones (45, -3, D:3) a potion of mutation (46, -8, D:3) a ball python corpse (skeletalised by now) (48, -33, D:3) a +0 scale mail (50, -5, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (55, -18, D:3) a hobgoblin skeleton Level 4 of the Dungeon (9, 20, D:4) 2 potions of lignification (23, 14, D:4) a bullfrog corpse (27, 16, D:4) a +0 lajatang