Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6200924293324935276 0 hellgot the Sneak (level 1, 16/16 HPs) Began as a Mummy Wanderer on July 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (0 turns). hellgot the Sneak (Mummy Wanderer) Turns: 0, Time: 00:00:20 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire x . . a - +3 dagger rCold + . . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +3 dagger (weapon) Armour d - a +0 leather armour (worn) Scrolls b - a scroll of fear c - a scroll of blinking Skills: + Level 2.0 Fighting + Level 4.1 Stealth + Level 1.3 Spellcasting + Level 1.5 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 16% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 4% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, hellgot the Mummy Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +3 dagger, a scroll of fear, a scroll of blinking, a +0 leather armour; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You can't drink. You can't drink. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .. ♣♣♣.♣♣♣♣♣ ♣@......♣ ♣.PPPPP.♣ ♣.P~~~P.♣ ♣.P~ß≈P.♣ ♣.P~~≈P.♣ ♣.PPPPP.♣ ♣.......♣ ♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +3 dagger, a | scroll of fear, a scroll of blinking, a +0 leather armour; | and the following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Launch Clockwork | Bee. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, item_on_display_a_b