Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8192711182813328321 0 hellgot the Magician (level 1, 15/15 HPs) Began as a Mummy Wanderer on July 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (3 turns). hellgot the Magician (Mummy Wanderer) Turns: 3, Time: 00:00:10 Health: 15/15 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire x . . a - +0 club rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fear Skills: + Level 1.0 Fighting + Level 2.4 Dodging + Level 2.6 Spellcasting + Level 2.4 Ice Magic + Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Ozocubu's Armour Ice 8% N/A 24% 3 Blink Tloc 2% N/A 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, hellgot the Mummy Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled OCOGOO BOEHE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fear, a +0 robe, a +0 cloak; and the following spell memorised: Freeze; and the following spells available to memorise: Ensorcelled Hibernation, Ozocubu's Armour, Blink, Lesser Beckoning. e - a scroll labelled OCOGOO BOEHE As you read the scroll labelled OCOGOO BOEHE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a loud squeak. You hear a shout! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# ..# #+## #####..... #...#..... #@<.+ #...#..... #####..... ###+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 club, a | scroll of fear, a +0 robe, a +0 cloak; and the following | spell memorised: Freeze; and the following spells available | to memorise: Ensorcelled Hibernation, Ozocubu's Armour, | Blink, Lesser Beckoning. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 3 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, serial_bayou_lake_a Action || total ---------------------------++------- Use: Scroll || 1