Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11868136974111119785 0 hellgot the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Aug 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). hellgot the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:08 Health: 16/16 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 4/5 levels left rFire x . . a - +0 club rCold + . . (no offhand) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Wands d - a wand of flame (3) Scrolls b - a scroll of blinking Skills: + Level 2.0 Fighting + Level 2.6 Spellcasting + Level 2.4 Forgecraft + Level 2.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 32% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 8% N/A 32% 3 Lesser Beckoning Tloc 2% N/A 41% 2 Momentum Strike Conj/Tloc 2% 3d8 41% 2 Rending Blade Conj/Frge 4% 2d6 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, hellgot the Mummy Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking, a +0 leather armour, a wand of flame (3); and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee, Lesser Beckoning, Momentum Strike, Rending Blade. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### +...# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 club, a | scroll of blinking, a +0 leather armour, a wand of flame | (3); and the following spell memorised: Kinetic Grapnel; | and the following spells available to memorise: Launch | Clockwork Bee, Lesser Beckoning, Momentum Strike, Rending | Blade. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_window], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_double, aquarium_view_2a, aquarium_view_2e