Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2915262092081857622 0 hellgot the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on Aug 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). hellgot the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:09 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/8 levels left rFire x . . a - +0 club rCold + . . (no offhand) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of polymorph (4) (quivered) Scrolls b - a scroll of teleportation Skills: + Level 1.0 Throwing + Level 1.0 Armour + Level 4.0 Spellcasting + Level 2.4 Conjurations + Level 1.5 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 13% 1 Momentum Strike Conj/Tloc 10% 3d8 19% 2 Freeze Ice 8% 1d3 21% 1 Ozocubu's Armour Ice 2% N/A 52% 3 Rending Blade Conj/Frge 5% 2d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, hellgot the Mummy Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 robe, a wand of polymorph (4); and the following spells available to memorise: Shock, Momentum Strike, Freeze, Ozocubu's Armour, Rending Blade. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ## .. .## .####.####..### ............. #.........# #.........# #...ß.ß...# #.@.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a wand of polymorph | (4); and the following spells available to memorise: Shock, | Momentum Strike, Freeze, Ozocubu's Armour, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring