Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 804235609616677436 0 hellgot the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on Aug 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (1 turns). hellgot the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:27 Health: 13/13 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 mace rCold + . . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Skills: + Level 2.4 Maces & Flails + Level 1.0 Armour + Level 1.0 Stealth + Level 2.6 Spellcasting + Level 2.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 6% N/A 77% 4 Martyr's Knell Necr/Summ 6% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Welcome, hellgot the Mummy Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a river rat skeleton. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 pair of boots, a scroll of fear, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Eringya's Surprising Crocodile, Martyr's Knell. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #### §~~#+#~~~ ~§#.#~~ ~#.#~ #.# #.# #@# #.# #.# ~#.#~ ~~#.#~~ ÷~~#+#~~~ #### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hellgot the Mummy Wanderer began the quest for the Orb. 0 | D:1 | hellgot set off with the following items: a +0 mace, a +0 | pair of boots, a scroll of fear, a +0 leather armour; and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Eringya's | Surprising Crocodile, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, serial_shops, shop, nicolae_shop_vocational